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Decompile code_8008E6A0.c / Add CHECK_PAD macro (#156)

* Decompile code_8008E6A0.c

* Delete "counter" file
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Random 2020-05-22 14:33:10 +02:00 committed by GitHub
parent 9a478a96ec
commit 89b0977e39
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GPG key ID: 4AEE18F83AFDEB23
16 changed files with 88 additions and 111 deletions

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@ -924,7 +924,7 @@ void Gameplay_Update(GlobalContext* globalCtx) {
}
if (globalCtx->unk_1242B != 0) {
if (!~(input[0].press.in.button | ~8)) {
if (CHECK_PAD(input[0].press, U_CBUTTONS)) {
if ((globalCtx->pauseCtx.state != 0) || (globalCtx->pauseCtx.flag != 0)) {
// Translates to: "Changing viewpoint is prohibited due to the kaleidoscope"
osSyncPrintf(VT_FGCOL(CYAN) "カレイドスコープ中につき視点変更を禁止しております\n" VT_RST);
@ -1823,7 +1823,7 @@ s32 func_800C0CB8(GlobalContext* globalCtx) {
}
s32 func_800C0D28(GlobalContext* globalCtx) {
return (globalCtx->sub_7B8.unk_0 != 0);
return (globalCtx->sub_7B8.toggle != 0);
}
s32 func_800C0D34(GlobalContext* globalCtx, Actor* actor, s16* yaw) {