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z_actor retail OK (#1670)

* actor ok

* cleanup

* cleanup

* cleanup

* player

* ACTOR_PRINTF

* PR Suggestion

* gcc

* c file

* ACTOR_DEBUG_PRINTF

* bool

* more review

* newline
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engineer124 2024-01-31 13:07:34 +11:00 committed by GitHub
parent 4bd005520d
commit 8ae003b0d7
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3 changed files with 172 additions and 151 deletions

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@ -42,7 +42,11 @@ typedef struct {
/**
* @see ACTOROVL_ALLOC_ABSOLUTE
*/
#if OOT_DEBUG
#define ACTOROVL_ABSOLUTE_SPACE_SIZE 0x27A0
#else
#define ACTOROVL_ABSOLUTE_SPACE_SIZE 0x24E0
#endif
/**
* The actor overlay should be allocated memory for when loading,