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En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)
* progress * init ok and merge master * enheishi1 and srchball OK * cleanup * cleanup * cleanup * more cleanup * done * more comments * add file headers * some review comments * move vectors * more review comments * angle in decimal * add prototype * semicolon would be good * fix * make unset actor ids 0 * reword comment * no &
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@ -3366,7 +3366,7 @@ void func_80059EC8(Camera* camera) {
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Gameplay_ChangeCameraStatus(camera->globalCtx, camera->unk_162, 7);
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if ((camera->unk_162 == 0) && (camera->unk_168 != 0)) {
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player->actor.freeze = 0;
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player->actor.freezeTimer = 0;
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player->stateFlags1 &= ~0x20000000;
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if (player->action != 0) {
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