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En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)

* progress

* init ok and merge master

* enheishi1 and srchball OK

* cleanup

* cleanup

* cleanup

* more cleanup

* done

* more comments

* add file headers

* some review comments

* move vectors

* more review comments

* angle in decimal

* add prototype

* semicolon would be good

* fix

* make unset actor ids 0

* reword comment

* no &
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fig02 2020-07-09 15:12:03 -04:00 committed by GitHub
parent b4a7ac9d71
commit 8b6e86649d
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54 changed files with 636 additions and 1880 deletions

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@ -17,7 +17,7 @@ void EnBdfire_Draw(Actor* thisx, GlobalContext* globalCtx);
/*
const ActorInit En_Bdfire_InitVars = {
ACTOR_PLAYER,
0,
ACTORTYPE_ENEMY,
FLAGS,
OBJECT_KINGDODONGO,