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En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)
* progress * init ok and merge master * enheishi1 and srchball OK * cleanup * cleanup * cleanup * more cleanup * done * more comments * add file headers * some review comments * move vectors * more review comments * angle in decimal * add prototype * semicolon would be good * fix * make unset actor ids 0 * reword comment * no &
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54 changed files with 636 additions and 1880 deletions
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@ -222,7 +222,7 @@ void EnFu_WaitAdult(EnFu* this, GlobalContext* globalCtx) {
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func_80A1D94C(this, globalCtx, 0x508E, func_80A1DBA0);
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} else if (player->stateFlags2 & 0x1000000) {
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this->actor.textId = 0x5035;
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func_8010B680(globalCtx, this->actor.textId, 0);
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func_8010B680(globalCtx, this->actor.textId, NULL);
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this->actionFunc = EnFu_TeachSong;
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this->behaviorFlags |= FU_WAIT;
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} else if (func_8002F194(&this->actor, globalCtx) != 0) {
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