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En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)

* progress

* init ok and merge master

* enheishi1 and srchball OK

* cleanup

* cleanup

* cleanup

* more cleanup

* done

* more comments

* add file headers

* some review comments

* move vectors

* more review comments

* angle in decimal

* add prototype

* semicolon would be good

* fix

* make unset actor ids 0

* reword comment

* no &
This commit is contained in:
fig02 2020-07-09 15:12:03 -04:00 committed by GitHub
parent b4a7ac9d71
commit 8b6e86649d
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GPG key ID: 4AEE18F83AFDEB23
54 changed files with 636 additions and 1880 deletions

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@ -222,7 +222,7 @@ void EnFu_WaitAdult(EnFu* this, GlobalContext* globalCtx) {
func_80A1D94C(this, globalCtx, 0x508E, func_80A1DBA0);
} else if (player->stateFlags2 & 0x1000000) {
this->actor.textId = 0x5035;
func_8010B680(globalCtx, this->actor.textId, 0);
func_8010B680(globalCtx, this->actor.textId, NULL);
this->actionFunc = EnFu_TeachSong;
this->behaviorFlags |= FU_WAIT;
} else if (func_8002F194(&this->actor, globalCtx) != 0) {