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En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)

* progress

* init ok and merge master

* enheishi1 and srchball OK

* cleanup

* cleanup

* cleanup

* more cleanup

* done

* more comments

* add file headers

* some review comments

* move vectors

* more review comments

* angle in decimal

* add prototype

* semicolon would be good

* fix

* make unset actor ids 0

* reword comment

* no &
This commit is contained in:
fig02 2020-07-09 15:12:03 -04:00 committed by GitHub
parent b4a7ac9d71
commit 8b6e86649d
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GPG key ID: 4AEE18F83AFDEB23
54 changed files with 636 additions and 1880 deletions

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@ -661,7 +661,7 @@ void EnTk_Dig(EnTk* this, GlobalContext* globalCtx) {
if (func_800A56C8(&this->skelAnim, this->skelAnim.animFrameCount) != 0) {
if (this->currentReward < 0) {
/* "Nope, nothing here!" */
func_8010B680(globalCtx, 0x501A, 0);
func_8010B680(globalCtx, 0x501A, NULL);
} else {
func_80106CCC(globalCtx);
}