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Merge branch 'master' into skelanime
This commit is contained in:
commit
8bbac143cd
505 changed files with 1437 additions and 2808 deletions
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@ -800,7 +800,7 @@ void Audio_PlaySoundAtPosition(GlobalContext* globalCtx, Vec3f* pos2, s32 radius
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// ? func_8006BE88(?);
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// ? func_8006BF1C(?);
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// ? func_8006C0FC(?);
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u16 func_8006C360(GlobalContext*, u32);
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u16 Text_GetFaceReaction(GlobalContext* globalCtx, u32 reactionSet);
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// ? func_8006C3A0(?);
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// ? func_8006C3D0(?);
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void func_8006C438(GlobalContext* globalCtx, s16 arg1);
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@ -1005,7 +1005,9 @@ s32 func_80087708(GlobalContext* globalCtx, s16 arg1, s16 arg2);
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void func_80088B34(s16 arg0);
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void Interface_Draw(GlobalContext* globalCtx);
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void Interface_Update(GlobalContext* globalCtx);
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f32 func_8008E520(Actor* actor, Path* path, s16, s16*);
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Path* Path_GetByIndex(GlobalContext* globalCtx, s16 index, s16 max);
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f32 Path_OrientAndGetDistSq(Actor* actor, Path* path, s16 waypoint, s16* yaw);
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void Path_CopyLastPoint(Path* path, Vec3f* dest);
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// ? func_8008E6A0(?);
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// ? func_8008E6AC(?);
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// ? func_8008E750(?);
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