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Format all src C files

This commit is contained in:
Roman971 2020-03-22 22:19:43 +01:00
parent 251aea64ab
commit 8cfe7cce9f
652 changed files with 12488 additions and 19093 deletions

View file

@ -2,15 +2,14 @@
* File: z_item_inbox.c
* Overlay: ovl_Item_Inbox
* Description: Zelda's magic to open gates.
*/
*/
#include <ultra64.h>
#include <global.h>
#include <z64.h>
typedef struct
{
/* 0x0000 */ Actor actor;
typedef struct {
/* 0x0000 */ Actor actor;
/* 0x014C */ ActorFunc updateFunc;
} ActorItemInbox; // size = 0x0154
@ -23,8 +22,7 @@ static void func_80B86020(ActorItemInbox* this, GlobalContext* globalCtx);
static void Update(ActorItemInbox* this, GlobalContext* globalCtx);
static void Draw(ActorItemInbox* this, GlobalContext* globalCtx);
const ActorInit Item_Inbox_InitVars =
{
const ActorInit Item_Inbox_InitVars = {
ACTOR_ITEM_INBOX,
ACTORTYPE_NPC,
ROOM,
@ -37,29 +35,25 @@ const ActorInit Item_Inbox_InitVars =
(ActorFunc)Draw,
};
static void Init(ActorItemInbox* this, GlobalContext* globalCtx)
{
static void Init(ActorItemInbox* this, GlobalContext* globalCtx) {
this->updateFunc = (ActorFunc)func_80B86020;
Actor_SetScale(&this->actor, 0.2);
}
static void Destroy(ActorItemInbox* this, GlobalContext* globalCtx)
{
static void Destroy(ActorItemInbox* this, GlobalContext* globalCtx) {
}
static void func_80B86020(ActorItemInbox* this, GlobalContext* globalCtx)
{
if (Flags_GetTreasure(globalCtx, (this->actor.params >> 8) & 0x1F))
static void func_80B86020(ActorItemInbox* this, GlobalContext* globalCtx) {
if (Flags_GetTreasure(globalCtx, (this->actor.params >> 8) & 0x1F)) {
Actor_Kill(&this->actor);
}
}
static void Update(ActorItemInbox* this, GlobalContext* globalCtx)
{
static void Update(ActorItemInbox* this, GlobalContext* globalCtx) {
this->updateFunc(this, globalCtx);
}
static void Draw(ActorItemInbox* this, GlobalContext* globalCtx)
{
static void Draw(ActorItemInbox* this, GlobalContext* globalCtx) {
func_8002EBCC(&this->actor, globalCtx, 0);
func_8002ED80(&this->actor, globalCtx, 0);
func_800694A0(globalCtx, this->actor.params & 0xFF);