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Format all src C files

This commit is contained in:
Roman971 2020-03-22 22:19:43 +01:00
parent 251aea64ab
commit 8cfe7cce9f
652 changed files with 12488 additions and 19093 deletions

View file

@ -2,13 +2,12 @@
* File: z_opening.c
* Overlay: ovl_opening
* Description: Initializes the game into the title screen
*/
*/
#include <ultra64.h>
#include <global.h>
static void Opening_SetNextGameState(OpeningContext* this)
{
static void Opening_SetNextGameState(OpeningContext* this) {
gSaveContext.game_mode = 1;
this->state.running = false;
gSaveContext.link_age = 0;
@ -18,25 +17,19 @@ static void Opening_SetNextGameState(OpeningContext* this)
SET_NEXT_GAMESTATE(&this->state, func_800BCA64, GlobalContext);
}
static void func_80803C5C(OpeningContext* this)
{
static void func_80803C5C(OpeningContext* this) {
}
static void Opening_Update(OpeningContext* this)
{
static void Opening_Update(OpeningContext* this) {
func_80095248(this->state.gfxCtx, 0, 0, 0);
Opening_SetNextGameState(this);
func_80803C5C(this);
}
static void Opening_Destroy(OpeningContext* this)
{
static void Opening_Destroy(OpeningContext* this) {
}
void Opening_Init(OpeningContext* this)
{
void Opening_Init(OpeningContext* this) {
R_UPDATE_RATE = 1;
Matrix_Init(&this->state);
func_800AA278(&this->view, this->state.gfxCtx);