mirror of
https://github.com/zeldaret/oot.git
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Match retail system_malloc.c and z_malloc.c (#1683)
* Match system_malloc.c and z_malloc.c * Rename CHECK_POINTER
This commit is contained in:
parent
0444a6f094
commit
8db76a27da
3 changed files with 73 additions and 28 deletions
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@ -901,22 +901,24 @@ Lights* Lights_NewAndDraw(GraphicsContext* gfxCtx, u8 ambientR, u8 ambientG, u8
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Lights* Lights_New(GraphicsContext* gfxCtx, u8 ambientR, u8 ambientG, u8 ambientB);
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Lights* Lights_New(GraphicsContext* gfxCtx, u8 ambientR, u8 ambientG, u8 ambientB);
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void Lights_GlowCheck(PlayState* play);
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void Lights_GlowCheck(PlayState* play);
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void Lights_DrawGlow(PlayState* play);
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void Lights_DrawGlow(PlayState* play);
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void ZeldaArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action);
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void* ZeldaArena_Malloc(u32 size);
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void* ZeldaArena_Malloc(u32 size);
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void* ZeldaArena_MallocDebug(u32 size, const char* file, s32 line);
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void* ZeldaArena_MallocR(u32 size);
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void* ZeldaArena_MallocR(u32 size);
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void* ZeldaArena_MallocRDebug(u32 size, const char* file, s32 line);
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void* ZeldaArena_Realloc(void* ptr, u32 newSize);
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void* ZeldaArena_Realloc(void* ptr, u32 newSize);
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void* ZeldaArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line);
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void ZeldaArena_Free(void* ptr);
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void ZeldaArena_Free(void* ptr);
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void ZeldaArena_FreeDebug(void* ptr, const char* file, s32 line);
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void* ZeldaArena_Calloc(u32 num, u32 size);
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void* ZeldaArena_Calloc(u32 num, u32 size);
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void ZeldaArena_Display(void);
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void ZeldaArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc);
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void ZeldaArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc);
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void ZeldaArena_Check(void);
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void ZeldaArena_Check(void);
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void ZeldaArena_Init(void* start, u32 size);
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void ZeldaArena_Init(void* start, u32 size);
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void ZeldaArena_Cleanup(void);
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void ZeldaArena_Cleanup(void);
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u8 ZeldaArena_IsInitialized(void);
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u8 ZeldaArena_IsInitialized(void);
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#if OOT_DEBUG
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void ZeldaArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action);
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void* ZeldaArena_MallocDebug(u32 size, const char* file, s32 line);
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void* ZeldaArena_MallocRDebug(u32 size, const char* file, s32 line);
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void* ZeldaArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line);
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void ZeldaArena_FreeDebug(void* ptr, const char* file, s32 line);
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void ZeldaArena_Display(void);
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#endif
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void MapMark_Init(PlayState* play);
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void MapMark_Init(PlayState* play);
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void MapMark_ClearPointers(PlayState* play);
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void MapMark_ClearPointers(PlayState* play);
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void MapMark_Draw(PlayState* play);
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void MapMark_Draw(PlayState* play);
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@ -1759,22 +1761,23 @@ f32 ceilf(f32 x);
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f32 truncf(f32 x);
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f32 truncf(f32 x);
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f32 roundf(f32 x);
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f32 roundf(f32 x);
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f32 nearbyintf(f32 x);
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f32 nearbyintf(f32 x);
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void SystemArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action);
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void* SystemArena_Malloc(u32 size);
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void* SystemArena_Malloc(u32 size);
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void* SystemArena_MallocDebug(u32 size, const char* file, s32 line);
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void* SystemArena_MallocR(u32 size);
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void* SystemArena_MallocR(u32 size);
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void* SystemArena_MallocRDebug(u32 size, const char* file, s32 line);
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void* SystemArena_Realloc(void* ptr, u32 newSize);
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void* SystemArena_Realloc(void* ptr, u32 newSize);
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void* SystemArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line);
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void SystemArena_Free(void* ptr);
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void SystemArena_Free(void* ptr);
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void SystemArena_FreeDebug(void* ptr, const char* file, s32 line);
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void* SystemArena_Calloc(u32 num, u32 size);
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void* SystemArena_Calloc(u32 num, u32 size);
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void SystemArena_Display(void);
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void SystemArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc);
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void SystemArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc);
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void SystemArena_Check(void);
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void SystemArena_Check(void);
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void SystemArena_Init(void* start, u32 size);
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void SystemArena_Init(void* start, u32 size);
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void SystemArena_Cleanup(void);
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void SystemArena_Cleanup(void);
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u8 SystemArena_IsInitialized(void);
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u8 SystemArena_IsInitialized(void);
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#if OOT_DEBUG
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void* SystemArena_MallocDebug(u32 size, const char* file, s32 line);
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void* SystemArena_MallocRDebug(u32 size, const char* file, s32 line);
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void* SystemArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line);
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void SystemArena_FreeDebug(void* ptr, const char* file, s32 line);
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void SystemArena_Display(void);
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#endif
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u32 Rand_Next(void);
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u32 Rand_Next(void);
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void Rand_Seed(u32 seed);
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void Rand_Seed(u32 seed);
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f32 Rand_ZeroOne(void);
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f32 Rand_ZeroOne(void);
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@ -4,9 +4,11 @@
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#define LOG_SEVERITY_ERROR 2
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#define LOG_SEVERITY_ERROR 2
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#define LOG_SEVERITY_VERBOSE 3
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#define LOG_SEVERITY_VERBOSE 3
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s32 gSystemArenaLogSeverity = LOG_SEVERITY_NOLOG;
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Arena gSystemArena;
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Arena gSystemArena;
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#if OOT_DEBUG
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s32 gSystemArenaLogSeverity = LOG_SEVERITY_NOLOG;
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void SystemArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) {
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void SystemArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) {
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if (ptr == NULL) {
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if (ptr == NULL) {
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if (gSystemArenaLogSeverity >= LOG_SEVERITY_ERROR) {
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if (gSystemArenaLogSeverity >= LOG_SEVERITY_ERROR) {
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@ -21,53 +23,66 @@ void SystemArena_CheckPointer(void* ptr, u32 size, const char* name, const char*
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}
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}
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}
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}
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#define SYSTEM_ARENA_CHECK_POINTER(ptr, size, name, action) SystemArena_CheckPointer(ptr, size, name, action)
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#else
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#define SYSTEM_ARENA_CHECK_POINTER(ptr, size, name, action) (void)0
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#endif
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void* SystemArena_Malloc(u32 size) {
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void* SystemArena_Malloc(u32 size) {
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void* ptr = __osMalloc(&gSystemArena, size);
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void* ptr = __osMalloc(&gSystemArena, size);
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SystemArena_CheckPointer(ptr, size, "malloc", "確保"); // "Secure"
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SYSTEM_ARENA_CHECK_POINTER(ptr, size, "malloc", "確保"); // "Secure"
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return ptr;
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return ptr;
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}
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}
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#if OOT_DEBUG
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void* SystemArena_MallocDebug(u32 size, const char* file, s32 line) {
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void* SystemArena_MallocDebug(u32 size, const char* file, s32 line) {
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void* ptr = __osMallocDebug(&gSystemArena, size, file, line);
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void* ptr = __osMallocDebug(&gSystemArena, size, file, line);
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SystemArena_CheckPointer(ptr, size, "malloc_DEBUG", "確保"); // "Secure"
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SYSTEM_ARENA_CHECK_POINTER(ptr, size, "malloc_DEBUG", "確保"); // "Secure"
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return ptr;
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return ptr;
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}
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}
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#endif
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void* SystemArena_MallocR(u32 size) {
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void* SystemArena_MallocR(u32 size) {
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void* ptr = __osMallocR(&gSystemArena, size);
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void* ptr = __osMallocR(&gSystemArena, size);
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SystemArena_CheckPointer(ptr, size, "malloc_r", "確保"); // "Secure"
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SYSTEM_ARENA_CHECK_POINTER(ptr, size, "malloc_r", "確保"); // "Secure"
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return ptr;
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return ptr;
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}
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}
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#if OOT_DEBUG
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void* SystemArena_MallocRDebug(u32 size, const char* file, s32 line) {
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void* SystemArena_MallocRDebug(u32 size, const char* file, s32 line) {
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void* ptr = __osMallocRDebug(&gSystemArena, size, file, line);
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void* ptr = __osMallocRDebug(&gSystemArena, size, file, line);
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SystemArena_CheckPointer(ptr, size, "malloc_r_DEBUG", "確保"); // "Secure"
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SYSTEM_ARENA_CHECK_POINTER(ptr, size, "malloc_r_DEBUG", "確保"); // "Secure"
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return ptr;
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return ptr;
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}
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}
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#endif
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void* SystemArena_Realloc(void* ptr, u32 newSize) {
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void* SystemArena_Realloc(void* ptr, u32 newSize) {
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ptr = __osRealloc(&gSystemArena, ptr, newSize);
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ptr = __osRealloc(&gSystemArena, ptr, newSize);
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SystemArena_CheckPointer(ptr, newSize, "realloc", "再確保"); // "Re-securing"
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SYSTEM_ARENA_CHECK_POINTER(ptr, newSize, "realloc", "再確保"); // "Re-securing"
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return ptr;
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return ptr;
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}
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}
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#if OOT_DEBUG
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void* SystemArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) {
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void* SystemArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) {
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ptr = __osReallocDebug(&gSystemArena, ptr, newSize, file, line);
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ptr = __osReallocDebug(&gSystemArena, ptr, newSize, file, line);
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SystemArena_CheckPointer(ptr, newSize, "realloc_DEBUG", "再確保"); // "Re-securing"
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SYSTEM_ARENA_CHECK_POINTER(ptr, newSize, "realloc_DEBUG", "再確保"); // "Re-securing"
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return ptr;
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return ptr;
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}
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}
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#endif
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void SystemArena_Free(void* ptr) {
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void SystemArena_Free(void* ptr) {
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__osFree(&gSystemArena, ptr);
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__osFree(&gSystemArena, ptr);
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}
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}
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#if OOT_DEBUG
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void SystemArena_FreeDebug(void* ptr, const char* file, s32 line) {
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void SystemArena_FreeDebug(void* ptr, const char* file, s32 line) {
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__osFreeDebug(&gSystemArena, ptr, file, line);
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__osFreeDebug(&gSystemArena, ptr, file, line);
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}
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}
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#endif
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void* SystemArena_Calloc(u32 num, u32 size) {
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void* SystemArena_Calloc(u32 num, u32 size) {
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void* ret;
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void* ret;
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@ -78,14 +93,16 @@ void* SystemArena_Calloc(u32 num, u32 size) {
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bzero(ret, n);
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bzero(ret, n);
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}
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}
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SystemArena_CheckPointer(ret, n, "calloc", "確保");
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SYSTEM_ARENA_CHECK_POINTER(ret, n, "calloc", "確保");
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return ret;
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return ret;
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}
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}
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#if OOT_DEBUG
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void SystemArena_Display(void) {
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void SystemArena_Display(void) {
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PRINTF("システムヒープ表示\n"); // "System heap display"
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PRINTF("システムヒープ表示\n"); // "System heap display"
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__osDisplayArena(&gSystemArena);
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__osDisplayArena(&gSystemArena);
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}
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}
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#endif
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void SystemArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) {
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void SystemArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) {
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ArenaImpl_GetSizes(&gSystemArena, outMaxFree, outFree, outAlloc);
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ArenaImpl_GetSizes(&gSystemArena, outMaxFree, outFree, outAlloc);
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}
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}
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void SystemArena_Init(void* start, u32 size) {
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void SystemArena_Init(void* start, u32 size) {
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#if OOT_DEBUG
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gSystemArenaLogSeverity = LOG_SEVERITY_NOLOG;
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gSystemArenaLogSeverity = LOG_SEVERITY_NOLOG;
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#endif
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__osMallocInit(&gSystemArena, start, size);
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__osMallocInit(&gSystemArena, start, size);
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}
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}
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void SystemArena_Cleanup(void) {
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void SystemArena_Cleanup(void) {
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#if OOT_DEBUG
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gSystemArenaLogSeverity = LOG_SEVERITY_NOLOG;
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gSystemArenaLogSeverity = LOG_SEVERITY_NOLOG;
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#endif
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__osMallocCleanup(&gSystemArena);
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__osMallocCleanup(&gSystemArena);
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}
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}
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#define LOG_SEVERITY_ERROR 2
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#define LOG_SEVERITY_ERROR 2
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#define LOG_SEVERITY_VERBOSE 3
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#define LOG_SEVERITY_VERBOSE 3
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s32 gZeldaArenaLogSeverity = LOG_SEVERITY_ERROR;
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Arena sZeldaArena;
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Arena sZeldaArena;
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#if OOT_DEBUG
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s32 gZeldaArenaLogSeverity = LOG_SEVERITY_ERROR;
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void ZeldaArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) {
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void ZeldaArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) {
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if (ptr == NULL) {
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if (ptr == NULL) {
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if (gZeldaArenaLogSeverity >= LOG_SEVERITY_ERROR) {
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if (gZeldaArenaLogSeverity >= LOG_SEVERITY_ERROR) {
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}
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}
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}
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}
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#define ZELDA_ARENA_CHECK_POINTER(ptr, size, name, action) ZeldaArena_CheckPointer(ptr, size, name, action)
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#else
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#define ZELDA_ARENA_CHECK_POINTER(ptr, size, name, action) (void)0
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#endif
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void* ZeldaArena_Malloc(u32 size) {
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void* ZeldaArena_Malloc(u32 size) {
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void* ptr = __osMalloc(&sZeldaArena, size);
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void* ptr = __osMalloc(&sZeldaArena, size);
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ZeldaArena_CheckPointer(ptr, size, "zelda_malloc", "確保"); // "Secure"
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ZELDA_ARENA_CHECK_POINTER(ptr, size, "zelda_malloc", "確保"); // "Secure"
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return ptr;
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return ptr;
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}
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}
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#if OOT_DEBUG
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void* ZeldaArena_MallocDebug(u32 size, const char* file, s32 line) {
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void* ZeldaArena_MallocDebug(u32 size, const char* file, s32 line) {
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void* ptr = __osMallocDebug(&sZeldaArena, size, file, line);
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void* ptr = __osMallocDebug(&sZeldaArena, size, file, line);
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ZeldaArena_CheckPointer(ptr, size, "zelda_malloc_DEBUG", "確保"); // "Secure"
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ZELDA_ARENA_CHECK_POINTER(ptr, size, "zelda_malloc_DEBUG", "確保"); // "Secure"
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return ptr;
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return ptr;
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}
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}
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#endif
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void* ZeldaArena_MallocR(u32 size) {
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void* ZeldaArena_MallocR(u32 size) {
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void* ptr = __osMallocR(&sZeldaArena, size);
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void* ptr = __osMallocR(&sZeldaArena, size);
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ZeldaArena_CheckPointer(ptr, size, "zelda_malloc_r", "確保"); // "Secure"
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ZELDA_ARENA_CHECK_POINTER(ptr, size, "zelda_malloc_r", "確保"); // "Secure"
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return ptr;
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return ptr;
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}
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}
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#if OOT_DEBUG
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void* ZeldaArena_MallocRDebug(u32 size, const char* file, s32 line) {
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void* ZeldaArena_MallocRDebug(u32 size, const char* file, s32 line) {
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void* ptr = __osMallocRDebug(&sZeldaArena, size, file, line);
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void* ptr = __osMallocRDebug(&sZeldaArena, size, file, line);
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ZeldaArena_CheckPointer(ptr, size, "zelda_malloc_r_DEBUG", "確保"); // "Secure"
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ZELDA_ARENA_CHECK_POINTER(ptr, size, "zelda_malloc_r_DEBUG", "確保"); // "Secure"
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return ptr;
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return ptr;
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}
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}
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#endif
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void* ZeldaArena_Realloc(void* ptr, u32 newSize) {
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void* ZeldaArena_Realloc(void* ptr, u32 newSize) {
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ptr = __osRealloc(&sZeldaArena, ptr, newSize);
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ptr = __osRealloc(&sZeldaArena, ptr, newSize);
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ZeldaArena_CheckPointer(ptr, newSize, "zelda_realloc", "再確保"); // "Re-securing"
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ZELDA_ARENA_CHECK_POINTER(ptr, newSize, "zelda_realloc", "再確保"); // "Re-securing"
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return ptr;
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return ptr;
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}
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}
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#if OOT_DEBUG
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void* ZeldaArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) {
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void* ZeldaArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) {
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ptr = __osReallocDebug(&sZeldaArena, ptr, newSize, file, line);
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ptr = __osReallocDebug(&sZeldaArena, ptr, newSize, file, line);
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ZeldaArena_CheckPointer(ptr, newSize, "zelda_realloc_DEBUG", "再確保"); // "Re-securing"
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ZELDA_ARENA_CHECK_POINTER(ptr, newSize, "zelda_realloc_DEBUG", "再確保"); // "Re-securing"
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return ptr;
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return ptr;
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}
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}
|
||||||
|
#endif
|
||||||
|
|
||||||
void ZeldaArena_Free(void* ptr) {
|
void ZeldaArena_Free(void* ptr) {
|
||||||
__osFree(&sZeldaArena, ptr);
|
__osFree(&sZeldaArena, ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if OOT_DEBUG
|
||||||
void ZeldaArena_FreeDebug(void* ptr, const char* file, s32 line) {
|
void ZeldaArena_FreeDebug(void* ptr, const char* file, s32 line) {
|
||||||
__osFreeDebug(&sZeldaArena, ptr, file, line);
|
__osFreeDebug(&sZeldaArena, ptr, file, line);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
void* ZeldaArena_Calloc(u32 num, u32 size) {
|
void* ZeldaArena_Calloc(u32 num, u32 size) {
|
||||||
void* ret;
|
void* ret;
|
||||||
|
@ -77,14 +92,16 @@ void* ZeldaArena_Calloc(u32 num, u32 size) {
|
||||||
bzero(ret, n);
|
bzero(ret, n);
|
||||||
}
|
}
|
||||||
|
|
||||||
ZeldaArena_CheckPointer(ret, n, "zelda_calloc", "確保"); // "Secure"
|
ZELDA_ARENA_CHECK_POINTER(ret, n, "zelda_calloc", "確保"); // "Secure"
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if OOT_DEBUG
|
||||||
void ZeldaArena_Display(void) {
|
void ZeldaArena_Display(void) {
|
||||||
PRINTF("ゼルダヒープ表示\n"); // "Zelda heap display"
|
PRINTF("ゼルダヒープ表示\n"); // "Zelda heap display"
|
||||||
__osDisplayArena(&sZeldaArena);
|
__osDisplayArena(&sZeldaArena);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
void ZeldaArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) {
|
void ZeldaArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) {
|
||||||
ArenaImpl_GetSizes(&sZeldaArena, outMaxFree, outFree, outAlloc);
|
ArenaImpl_GetSizes(&sZeldaArena, outMaxFree, outFree, outAlloc);
|
||||||
|
@ -95,12 +112,16 @@ void ZeldaArena_Check(void) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void ZeldaArena_Init(void* start, u32 size) {
|
void ZeldaArena_Init(void* start, u32 size) {
|
||||||
|
#if OOT_DEBUG
|
||||||
gZeldaArenaLogSeverity = LOG_SEVERITY_NOLOG;
|
gZeldaArenaLogSeverity = LOG_SEVERITY_NOLOG;
|
||||||
|
#endif
|
||||||
__osMallocInit(&sZeldaArena, start, size);
|
__osMallocInit(&sZeldaArena, start, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ZeldaArena_Cleanup(void) {
|
void ZeldaArena_Cleanup(void) {
|
||||||
|
#if OOT_DEBUG
|
||||||
gZeldaArenaLogSeverity = LOG_SEVERITY_NOLOG;
|
gZeldaArenaLogSeverity = LOG_SEVERITY_NOLOG;
|
||||||
|
#endif
|
||||||
__osMallocCleanup(&sZeldaArena);
|
__osMallocCleanup(&sZeldaArena);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue