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[Doc] name function func_8002DBD0 to Actor_WorldToActorCoords (#2029)

* name function Actor_WorldToActorCoords

* clean up some misleading usages
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krm01 2024-08-11 11:30:41 -07:00 committed by GitHub
parent fc79632df8
commit 8df87038a0
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19 changed files with 52 additions and 53 deletions

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@ -987,9 +987,8 @@ f32 Actor_WorldDistXZToPoint(Actor* actor, Vec3f* refPoint) {
/**
* Convert `pos` to be relative to the actor's position and yaw, store into `dest`.
* Actor_WorldToActorCoords
*/
void func_8002DBD0(Actor* actor, Vec3f* dest, Vec3f* pos) {
void Actor_WorldToActorCoords(Actor* actor, Vec3f* dest, Vec3f* pos) {
f32 cosY;
f32 sinY;
f32 deltaX;