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Gorons: En_Go & En_Go2 OK (#556)

* moved en_go rodata

* EnGo 20/45 functions decompiled

* EnGo 25/45 functions decompiled

* EnGo 28/45 functions decompiled

* EnGo 32/45 functions decompiled

* minor attempts

* init Goron 2 6/98 decompiled (baby functions)

* Goron2 14/98 func decompiled

* Goron2 30/98 func decompiled

* EnGo 34/45 functions decompiled

* EnGo 38/45 functions decompiled

* Goron2 44/98 functions decompiled

* Goron2 58/98 functions decompiled

* Merged EnGo and EnGo2: 38/45, 58/98 functions decompiled

* EnGo EnGo2: 38/45, 65/98 functions decompiled

* EnGo EnGo2: 38/45, 70/98 functions decompiled

* EnGo EnGo2: 39/45, 72/98 functions decompiled

* EnGo EnGo2: 39/45, 80/98 functions decompiled

* EnGo EnGo2: 39/45, 88/98 functions decompiled

* EnGo EnGo2: 39/45, 92/98 functions decompiled

* typo in GoronType

* EnGo EnGo2: 40/45, 93/98 functions decompiled

* EnGo EnGo2: 45/45, 93/98 functions decompiled

* EnGo EnGo2 fully decomped

* begin cleanup

* the cleanup continues

* continue cleaning

* Documentation and renaming attempt

* more cleanup

* more cleanup

* Apply suggestions from code review

Committing suggestions

Co-authored-by: AdamKiddle <54328813+AdamKiddle@users.noreply.github.com>
Co-authored-by: mzxrules <mzxrules@gmail.com>

* more pr suggestions

* more pr and gns feedback

* fixed comment

* cleanup

* update math & skelAnime names

* goron1

* goron2

* relocs

* review

Co-authored-by: AdamKiddle <54328813+AdamKiddle@users.noreply.github.com>
Co-authored-by: mzxrules <mzxrules@gmail.com>
Co-authored-by: fig <fig02srl@gmail.com>
This commit is contained in:
engineer124 2021-02-01 05:02:28 +11:00 committed by GitHub
parent 9f3e8cbf97
commit 8e8421fdec
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
158 changed files with 3365 additions and 10877 deletions

View file

@ -385,7 +385,7 @@ void func_809EFDD0(EnDns* this, GlobalContext* globalCtx) {
func_8002F434(&this->actor, globalCtx, GI_NUT_UPGRADE_40, 130.0f, 100.0f);
}
} else {
func_8002F434(&this->actor, globalCtx, this->dnsItemEntry->getItemID, 130.0f, 100.0f);
func_8002F434(&this->actor, globalCtx, this->dnsItemEntry->getItemId, 130.0f, 100.0f);
}
}

View file

@ -13,7 +13,7 @@ typedef void (*EnDnsSetRupeesAndFlags)(struct EnDns*);
typedef struct {
/* 0x00 */ s16 itemPrice;
/* 0x02 */ u16 itemAmount;
/* 0x04 */ s32 getItemID;
/* 0x04 */ s32 getItemId;
/* 0x08 */ EnDnsPurchaseableCheck purchaseableCheck;
/* 0x0C */ EnDnsSetRupeesAndFlags setRupeesAndFlags;
} DnsItemEntry; // size = 0x10

File diff suppressed because it is too large Load diff

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@ -6,9 +6,56 @@
struct EnGo;
typedef void (*EnGoActionFunc)(struct EnGo*, GlobalContext*);
typedef u16 (*callback1_80A3ED24)(GlobalContext*, struct EnGo*);
typedef s16 (*callback2_80A3ED24)(GlobalContext*, struct EnGo*);
// WIP type docs
// /* 0x00 */ GORON1_CITY_LINK,
// /* 0x10 */ GORON1_FIRE_GENERIC,
// /* 0x20 */ GORON1_DMT_DC_ENTRANCE,
// /* 0x30 */ GORON1_DMT_ROLLING_SMALL,
// /* 0x40 */ GORON1_DMT_BOMB_FLOWER,
// /* 0x50 */ GORON1_CITY_ENTRANCE,
// /* 0x60 */ GORON1_CITY_ISLAND,
// /* 0x70 */ GORON1_CITY_LOST_WOODS,
// /* 0x80 */ // Not Used
// /* 0x90 */ GORON1_DMT_BIGGORON,
typedef struct {
/* 0x0000 */ u8 type;
/* 0x0001 */ u8 timer;
/* 0x0002 */ u8 initialTimer;
/* 0x0004 */ f32 scale;
/* 0x0008 */ f32 scaleStep;
/* 0x000C */ Color_RGBA8 color;
/* 0x0010 */ char unk_10[4];
/* 0x0014 */ Vec3f pos;
/* 0x0020 */ Vec3f velocity;
/* 0x002C */ Vec3f accel;
} EnGoEffect; // size = 0x38
typedef struct EnGo {
/* 0x0000 */ Actor actor;
/* 0x014C */ char unk_14C[0x57C];
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ EnGoActionFunc actionFunc;
/* 0x0194 */ ColliderCylinder collider;
/* 0x01E0 */ struct_80034A14_arg1 unk_1E0;
/* 0x0208 */ char unk_208[0x4];
/* 0x020c */ s16 unk_20C;
/* 0x020e */ s16 unk_20E;
/* 0x0210 */ s16 unk_210;
/* 0x0212 */ s16 unk_212;
/* 0x0214 */ s16 unk_214;
/* 0x0216 */ s16 unk_216;
/* 0x0218 */ s16 unk_218;
/* 0x021A */ s16 unk_21A;
/* 0x021C */ s16 unk_21C;
/* 0x021E */ s16 unk_21E;
/* 0x0220 */ s16 jointTable[18];
/* 0x0244 */ s16 morphTable[18];
/* 0x0268 */ EnGoEffect dustEffects[20];
} EnGo; // size = 0x06C8
extern const ActorInit En_Go_InitVars;

File diff suppressed because it is too large Load diff

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@ -3,12 +3,107 @@
#include "ultra64.h"
#include "global.h"
#include "overlays/actors/ovl_En_Go/z_en_go.h"
struct EnGo2;
typedef void (*EnGo2ActionFunc)(struct EnGo2*, GlobalContext*);
typedef enum {
/* 0x00 */ GORON_CITY_ROLLING_BIG,
/* 0x01 */ GORON_CITY_LINK,
/* 0x02 */ GORON_DMT_BIGGORON,
/* 0x03 */ GORON_FIRE_GENERIC,
/* 0x04 */ GORON_DMT_BOMB_FLOWER,
/* 0x05 */ GORON_DMT_ROLLING_SMALL,
/* 0x06 */ GORON_DMT_DC_ENTRANCE,
/* 0x07 */ GORON_CITY_ENTRANCE,
/* 0x08 */ GORON_CITY_ISLAND,
/* 0x09 */ GORON_CITY_LOWEST_FLOOR,
/* 0x0A */ GORON_CITY_STAIRWELL,
/* 0x0B */ GORON_CITY_LOST_WOODS,
/* 0x0C */ GORON_DMT_FAIRY_HINT,
/* 0x0D */ GORON_MARKET_BAZAAR
} GoronType;
// WIP fire temple type docs
// /* 0x00 */ UNUSED
// /* 0x01 */ GORON_FIRE_LAVA_ROOM_OPEN
// /* 0x02 */ GORON_FIRE_LAVA_ROOM_BOMB
// /* 0x03 */ GORON_FIRE_MAZE_LOWER
// /* 0x04 */ GORON_FIRE_MAZE_SHORTCUT
// /* 0x05 */ GORON_FIRE_MAZE_SIDE_ROOM
// /* 0x06 */ GORON_FIRE_BOSS_KEY
// /* 0x07 */ GORON_FIRE_BOSS_KEY
// /* 0x08 */ GORON_FIRE_NEAR_BOSS
// /* 0x09 */ GORON_FIRE_BOSS_KEY
// /* 0x0A */ GORON_FIRE_MAZE_UPPER,
// /* 0x0B */ GORON_FIRE_HIGHEST
typedef struct {
s16 unused;
s16 yDist;
s16 xzDist;
s16 radius;
s16 height;
} EnGo2DataStruct1; // size = 0xA
typedef struct {
f32 shape_unk_10;
f32 scale;
s8 actor_unk_1F;
f32 unk_218;
} EnGo2DataStruct2; // size = 0x10
typedef struct {
u8 initialTimer;
f32 scale;
f32 scaleStep;
s32 numDustEffects;
f32 radius;
f32 yAccel;
} EnGo2DustEffectData; // size = 0x18
typedef struct EnGo2 {
/* 0x0000 */ Actor actor;
/* 0x014C */ char unk_14C[0x454];
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ EnGo2ActionFunc actionFunc;
/* 0x0194 */ struct_80034A14_arg1 unk_194;
/* 0x01BC */ ColliderCylinder collider;
/* 0x0208 */ Path* path;
/* 0x020C */ u8 unk_20C; // counter for GORON_CITY_LINK animation
/* 0x020D */ u8 dialogState;
/* 0x020E */ u8 reverse;
/* 0x020F */ u8 isAwake; // Conditional
/* 0x0210 */ s8 waypoint;
/* 0x0211 */ u8 unk_211; // Conditional
// goron link: 0 - rolling, 1 - frozen
// biggoron: 0 - give eyedrops, 1 - applying eyedrops, 2 - getting claimcheck
// generic fire: 0 -
/* 0x0212 */ u8 goronState;
/* 0x0213 */ u8 eyeMouthTexState; // 0, 1, 2, 3
/* 0x0214 */ u8 eyeTexIndex;
/* 0x0215 */ u8 mouthTexIndex;
/* 0x0216 */ u8 unk_216; // Set to z rotation, checked by waypoint
/* 0x0218 */ f32 unk_218;
/* 0x021C */ char unk_21C[0x04];
/* 0x0220 */ f32 alpha; // Set to 0, used by func_80A45360, smoothed to this->actor.shape.unk_14 from either 0 or 255.0f
/* 0x0224 */ s16 blinkTimer;
/* 0x0226 */ s16 unk_226[18]; // Remains unknown
/* 0x024A */ s16 unk_24A[18]; // Remains unknown
/* 0x026E */ u16 unk_26E; // Remains unknown = 1, 2, or 4: used in func_80034A14
/* 0x0270 */ EnGoEffect dustEffects[10];
/* 0x04A0 */ Vec3f eye;
/* 0x04AC */ Vec3f at;
/* 0x04B8 */ Vec3s jointTable[18];
/* 0x0524 */ Vec3s morphTable[18];
/* 0x0590 */ s16 unk_590; // timer
/* 0x0592 */ s16 animTimer; // animTimer. Plays NA_SE_EN_MORIBLIN_WALK, NA_SE_EV_IRON_DOOR_OPEN, NA_SE_EV_IRON_DOOR_CLOSE
/* 0x0594 */ s32 getItemId;
/* 0x0598 */ char unk_598[0x02];
/* 0x059A */ s16 camId;
/* 0x059C */ s16 unk_59C;
} EnGo2; // size = 0x05A0
extern const ActorInit En_Go2_InitVars;

View file

@ -419,7 +419,7 @@ void EnKz_Wait(EnKz* this, GlobalContext* globalCtx) {
}
void EnKz_SetupGetItem(EnKz* this, GlobalContext* globalCtx) {
s32 getItemID;
s32 getItemId;
f32 xzRange;
f32 yRange;
@ -428,10 +428,10 @@ void EnKz_SetupGetItem(EnKz* this, GlobalContext* globalCtx) {
this->unk_1E0.unk_00 = 1;
this->actionFunc = EnKz_StartTimer;
} else {
getItemID = this->isTrading == true ? GI_FROG : GI_TUNIC_ZORA;
getItemId = this->isTrading == true ? GI_FROG : GI_TUNIC_ZORA;
yRange = fabsf(this->actor.yDistToPlayer) + 1.0f;
xzRange = this->actor.xzDistToPlayer + 1.0f;
func_8002F434(&this->actor, globalCtx, getItemID, xzRange, yRange);
func_8002F434(&this->actor, globalCtx, getItemId, xzRange, yRange);
}
}

View file

@ -7378,7 +7378,7 @@ s32 func_80842AC4(GlobalContext* globalCtx, Player* this) {
s32 func_80842B7C(GlobalContext* globalCtx, Player* this) {
if (this->heldItemActionParam == PLAYER_AP_SWORD_BGS) {
if ((gSaveContext.bgsFlag == 0) && (gSaveContext.swordHealth > 0.0f)) {
if (!gSaveContext.bgsFlag && (gSaveContext.swordHealth > 0.0f)) {
if ((gSaveContext.swordHealth -= 1.0f) <= 0.0f) {
EffectSsStick_Spawn(globalCtx, &this->bodyPartsPos[15], this->actor.shape.rot.y + 0x8000);
func_800849EC(globalCtx);