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PreRender decomped and equivalent (one small non-matching) (#723)
* now equivalent * stuff * remove struct Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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6 changed files with 281 additions and 1116 deletions
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@ -358,7 +358,7 @@ void EnArrow_Fly(EnArrow* this, GlobalContext* globalCtx) {
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} else {
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Math_Vec3f_Sum(&this->actor.world.pos, &this->unk_250, &this->hitActor->world.pos);
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}
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if (this->touchedPoly && (this->hitActor != NULL)) {
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this->hitActor->flags &= ~0x8000;
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this->hitActor = NULL;
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