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Match retail effects files in code (#1690)

* Match code effects files

* Poke jenkins
This commit is contained in:
cadmic 2024-02-02 08:45:50 -08:00 committed by GitHub
commit 8f481b648d
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GPG key ID: B5690EEEBB952194
4 changed files with 28 additions and 24 deletions

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@ -5,7 +5,6 @@
void EffectSpark_Init(void* thisx, void* initParamsx) {
EffectSpark* this = (EffectSpark*)thisx;
EffectSparkInit* initParams = (EffectSparkInit*)initParamsx;
EffectSparkElement* elem;
f32 velocityNorm;
s32 i;
@ -61,7 +60,7 @@ void EffectSpark_Init(void* thisx, void* initParamsx) {
}
for (i = 0; i < this->numElements; i++) {
elem = &this->elements[i];
EffectSparkElement* elem = &this->elements[i];
elem->position.x = this->position.x;
elem->position.y = this->position.y;