1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-14 11:54:39 +00:00

Consistent naming for Math_ functions (#542)

* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* ZAP2 stuff

* ZAP why

* ZAP again

* maths

* Factoriali -> Factorial

* soon, soon

* renames

* rand

* docs

* merged

* formatting

* little more cleanup

* asm crept back in

* changes to MathF

* smooth criminal

* functions.h
This commit is contained in:
petrie911 2020-12-26 04:44:53 -06:00 committed by GitHub
parent 81c269b417
commit 8fa6cb6ff9
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1329 changed files with 8413 additions and 8374 deletions

View file

@ -66,9 +66,9 @@ void EffectSpark_Init(void* thisx, void* initParamsx) {
elem->position.x = this->position.x;
elem->position.y = this->position.y;
elem->position.z = this->position.z;
elem->velocity.x = Math_Rand_ZeroOne() - 0.5f;
elem->velocity.y = Math_Rand_ZeroOne() - 0.5f;
elem->velocity.z = Math_Rand_ZeroOne() - 0.5f;
elem->velocity.x = Rand_ZeroOne() - 0.5f;
elem->velocity.y = Rand_ZeroOne() - 0.5f;
elem->velocity.z = Rand_ZeroOne() - 0.5f;
velocityNorm = sqrtf(SQ(elem->velocity.x) + SQ(elem->velocity.y) + SQ(elem->velocity.z));
@ -81,12 +81,12 @@ void EffectSpark_Init(void* thisx, void* initParamsx) {
elem->velocity.y = this->speed;
}
elem->unkVelocity.x = 30000.0f - Math_Rand_ZeroOne() * 15000.0f;
elem->unkVelocity.y = 30000.0f - Math_Rand_ZeroOne() * 15000.0f;
elem->unkVelocity.z = 30000.0f - Math_Rand_ZeroOne() * 15000.0f;
elem->unkPosition.x = Math_Rand_ZeroOne() * 65534.0f;
elem->unkPosition.y = Math_Rand_ZeroOne() * 65534.0f;
elem->unkPosition.z = Math_Rand_ZeroOne() * 65534.0f;
elem->unkVelocity.x = 30000.0f - Rand_ZeroOne() * 15000.0f;
elem->unkVelocity.y = 30000.0f - Rand_ZeroOne() * 15000.0f;
elem->unkVelocity.z = 30000.0f - Rand_ZeroOne() * 15000.0f;
elem->unkPosition.x = Rand_ZeroOne() * 65534.0f;
elem->unkPosition.y = Rand_ZeroOne() * 65534.0f;
elem->unkPosition.z = Rand_ZeroOne() * 65534.0f;
}
this->timer = 0;
@ -214,7 +214,7 @@ void EffectSpark_Draw(void* thisx, GraphicsContext* gfxCtx) {
elem = &this->elements[i];
SkinMatrix_SetTranslate(&spEC, elem->position.x, elem->position.y, elem->position.z);
temp = ((Math_Rand_ZeroOne() * 2.5f) + 1.5f) * 0.015625f;
temp = ((Rand_ZeroOne() * 2.5f) + 1.5f) * 0.015625f;
SkinMatrix_SetScale(&spAC, temp, temp, 1.0f);
SkinMatrix_MtxFMtxFMult(&spEC, &globalCtx->mf_11DA0, &sp6C);
SkinMatrix_MtxFMtxFMult(&sp6C, &spAC, &sp12C);