1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-06 22:30:15 +00:00

Consistent naming for Math_ functions (#542)

* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* ZAP2 stuff

* ZAP why

* ZAP again

* maths

* Factoriali -> Factorial

* soon, soon

* renames

* rand

* docs

* merged

* formatting

* little more cleanup

* asm crept back in

* changes to MathF

* smooth criminal

* functions.h
This commit is contained in:
petrie911 2020-12-26 04:44:53 -06:00 committed by GitHub
parent 81c269b417
commit 8fa6cb6ff9
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1329 changed files with 8413 additions and 8374 deletions

View file

@ -83,7 +83,7 @@ void func_80B43AD4(EnYukabyun* this, GlobalContext* globalCtx) {
this->actor.speedXZ = 10.0f;
this->actionfunc = func_80B43B6C;
}
Math_ApproxF(&this->actor.posRot.pos.y, this->actor.initPosRot.pos.y + 30.0f, 1.0f);
Math_StepToF(&this->actor.posRot.pos.y, this->actor.initPosRot.pos.y + 30.0f, 1.0f);
func_8002F974(&this->actor, NA_SE_EN_YUKABYUN_FLY - SFX_FLAG);
}