mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-06 14:20:11 +00:00
Consistent naming for Math_ functions (#542)
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * maths * Factoriali -> Factorial * soon, soon * renames * rand * docs * merged * formatting * little more cleanup * asm crept back in * changes to MathF * smooth criminal * functions.h
This commit is contained in:
parent
81c269b417
commit
8fa6cb6ff9
1329 changed files with 8413 additions and 8374 deletions
|
@ -126,8 +126,8 @@ static InitChainEntry sInitChain[] = {
|
|||
};
|
||||
|
||||
void ObjSwitch_RotateY(Vec3f* dest, Vec3f* src, s16 angle) {
|
||||
f32 s = Math_Sins(angle);
|
||||
f32 c = Math_Coss(angle);
|
||||
f32 s = Math_SinS(angle);
|
||||
f32 c = Math_CosS(angle);
|
||||
|
||||
dest->x = src->z * s + src->x * c;
|
||||
dest->y = src->y;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue