diff --git a/src/overlays/actors/ovl_En_Go/z_en_go.c b/src/overlays/actors/ovl_En_Go/z_en_go.c index 4a426e44a6..571096b873 100644 --- a/src/overlays/actors/ovl_En_Go/z_en_go.c +++ b/src/overlays/actors/ovl_En_Go/z_en_go.c @@ -981,11 +981,11 @@ void EnGo_GetItem(EnGo* this, PlayState* play) { this->actor.parent = NULL; EnGo_SetupAction(this, func_80A40C78); } else { - this->unk_20C = 0; + this->gaveSword = 0; if (ENGO_GET_TYPE(this) == ENGO_TYPE_DMT_BIGGORON) { if (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_CLAIM_CHECK) { getItemId = GI_SWORD_BIGGORON; - this->unk_20C = 1; + this->gaveSword = 1; } if (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_EYE_DROPS) { getItemId = GI_CLAIM_CHECK; @@ -1010,7 +1010,7 @@ void func_80A40C78(EnGo* this, PlayState* play) { EnGo_SetupAction(this, EnGo_BiggoronActionFunc); if (ENGO_GET_TYPE(this) != ENGO_TYPE_DMT_BIGGORON) { this->interactInfo.talkState = NPC_TALK_STATE_IDLE; - } else if (this->unk_20C) { + } else if (this->gaveSword) { this->interactInfo.talkState = NPC_TALK_STATE_IDLE; gSaveContext.save.info.playerData.bgsFlag = true; } else if (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_PRESCRIPTION) { diff --git a/src/overlays/actors/ovl_En_Go/z_en_go.h b/src/overlays/actors/ovl_En_Go/z_en_go.h index c9463016df..fb1a679e34 100644 --- a/src/overlays/actors/ovl_En_Go/z_en_go.h +++ b/src/overlays/actors/ovl_En_Go/z_en_go.h @@ -52,7 +52,7 @@ typedef struct EnGo { /* 0x0194 */ ColliderCylinder collider; /* 0x01E0 */ NpcInteractInfo interactInfo; /* 0x0208 */ char unk_208[0x4]; - /* 0x020C */ s16 unk_20C; + /* 0x020C */ s16 gaveSword; /* 0x020E */ s16 knockbackCooldown; /* 0x0210 */ s16 curledTimer; /* 0x0212 */ s16 attentionCooldown;