mirror of
https://github.com/zeldaret/oot.git
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non-overlays complete
This commit is contained in:
parent
b93a5dcb7c
commit
8fd9aa105a
77 changed files with 86 additions and 7 deletions
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@ -2,10 +2,12 @@
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#define TRANSLATION_H
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/**
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* The T macro holds translations in English for original debug strings written in Japanese.
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* The translated strings match the original debug strings, they are only direct translations.
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* For example, any original name is left as is rather than being replaced with the name in the codebase.
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* The "T" macro holds translations in English for original debug strings written in Japanese.
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* The translated strings are only direct translations. Certain names or terms may not reflect
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* their in-game localized counterparts.
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*
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* To use translated English strings in the build, change the definition below from "jp" to "en".
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*/
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#define T(jp, en) jp
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#endif
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#endif
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@ -2,6 +2,7 @@
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#include "build.h"
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#include "idle.h"
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#include "main.h"
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#include "printf.h"
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#include "segment_symbols.h"
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#include "stack.h"
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#include "stackcheck.h"
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@ -1,3 +1,4 @@
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#include "printf.h"
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#include "terminal.h"
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#include "idle.h"
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@ -3,6 +3,7 @@
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#include "carthandle.h"
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#include "line_numbers.h"
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#include "padmgr.h"
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#include "printf.h"
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#include "region.h"
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#include "terminal.h"
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#include "versions.h"
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@ -32,6 +32,7 @@
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#if PLATFORM_N64
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#include "n64dd.h"
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#endif
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#include "printf.h"
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#include "segment_symbols.h"
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#include "stack.h"
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#include "stackcheck.h"
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@ -10,6 +10,7 @@
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#include "color.h"
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#include "gfx.h"
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#include "prerender.h"
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#include "printf.h"
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#include "regs.h"
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#include "macros.h"
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@ -6,6 +6,7 @@
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*/
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#include "audiomgr.h"
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#include "printf.h"
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#include "regs.h"
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#include "speed_meter.h"
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#include "z64dma.h"
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@ -5,6 +5,7 @@
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#include "debug_arena.h"
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#include "letterbox.h"
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#include "mempak.h"
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#include "printf.h"
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#include "regs.h"
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#include "sfx.h"
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#include "z_lib.h"
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@ -1,5 +1,6 @@
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#include "libc64/os_malloc.h"
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#include "debug_arena.h"
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#include "printf.h"
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#include "macros.h"
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@ -15,6 +15,7 @@
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#include "n64dd.h"
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#endif
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#include "padmgr.h"
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#include "printf.h"
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#include "regs.h"
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#include "rumble.h"
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#include "speed_meter.h"
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@ -1,6 +1,7 @@
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#include "libc64/malloc.h"
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#include "libu64/debug.h"
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#include "gamealloc.h"
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#include "printf.h"
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#include "macros.h"
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@ -12,6 +12,7 @@
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#include "map_select_state.h"
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#include "prenmi_buff.h"
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#include "prenmi_state.h"
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#include "printf.h"
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#include "regs.h"
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#include "setup_state.h"
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#include "speed_meter.h"
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@ -34,6 +34,7 @@
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*/
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#include "libu64/debug.h"
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#include "irqmgr.h"
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#include "printf.h"
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#include "stackcheck.h"
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#include "terminal.h"
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#include "versions.h"
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@ -26,6 +26,7 @@ extern struct IrqMgr gIrqMgr;
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#include "idle.h"
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#include "padmgr.h"
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#include "prenmi_buff.h"
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#include "printf.h"
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#include "regs.h"
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#include "segment_symbols.h"
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#include "segmented_address.h"
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@ -9,6 +9,7 @@
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*/
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#include "mempak.h"
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#include "padmgr.h"
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#include "printf.h"
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#include "macros.h"
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@ -32,6 +32,7 @@
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#include "libu64/padsetup.h"
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#include "macros.h"
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#include "padmgr.h"
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#include "printf.h"
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#include "fault.h"
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#include "terminal.h"
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#include "line_numbers.h"
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@ -1,4 +1,5 @@
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#include "letterbox.h"
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#include "printf.h"
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#include "regs.h"
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#include "macros.h"
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@ -3,6 +3,7 @@
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#include "libu64/debug.h"
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#include "attributes.h"
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#include "line_numbers.h"
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#include "printf.h"
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#include "global.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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@ -1,5 +1,6 @@
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#include "libc64/sleep.h"
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#include "attributes.h"
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#include "printf.h"
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#include "sys_freeze.h"
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#include "terminal.h"
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@ -1,9 +1,12 @@
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#include "sys_math3d.h"
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#include "printf.h"
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#include "terminal.h"
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#include "ultra64.h"
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#include "z_lib.h"
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#include "z64math.h"
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#include "terminal.h"
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#include "macros.h"
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#include "sys_math3d.h"
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#pragma increment_block_number "gc-eu:77 gc-eu-mq:77 gc-jp:77 gc-jp-ce:77 gc-jp-mq:77 gc-us:77 gc-us-mq:77 ique-cn:67" \
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"ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64"
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@ -4,6 +4,7 @@
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#include "fault.h"
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#endif
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#include "macros.h"
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#include "printf.h"
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#include "sys_matrix.h"
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#include "ultra64.h"
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#include "z_lib.h"
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@ -1,6 +1,6 @@
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#include "console_logo_state.h"
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#include "setup_state.h"
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#include "printf.h"
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#include "z64save.h"
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#include "global.h"
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@ -2,6 +2,7 @@
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#include "ultra64.h"
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#include "ultra64/gs2dex.h"
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#include "libu64/mtxuty-cvt.h"
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#include "printf.h"
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#include "segmented_address.h"
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#include "macros.h"
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@ -1,5 +1,6 @@
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#include "libc64/malloc.h"
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#include "libu64/overlay.h"
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#include "printf.h"
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#include "terminal.h"
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#include "ultra64.h"
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#include "z_game_dlftbls.h"
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#include "fault.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "quake.h"
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#include "rand.h"
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#include "regs.h"
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@ -1,4 +1,5 @@
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#include "fault.h"
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#include "printf.h"
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#include "segment_symbols.h"
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#include "z_actor_dlftbls.h"
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@ -1,3 +1,4 @@
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#include "printf.h"
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#include "terminal.h"
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#include "ultra64.h"
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#include "z64actor.h"
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@ -1,6 +1,7 @@
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#include "libu64/debug.h"
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#include "attributes.h"
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#include "line_numbers.h"
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#include "printf.h"
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#include "regs.h"
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#include "segmented_address.h"
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#include "sys_math3d.h"
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@ -8,6 +8,7 @@
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#include "letterbox.h"
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#include "one_point_cutscene.h"
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#include "quake.h"
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#include "printf.h"
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#include "regs.h"
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#include "sfx.h"
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#include "sys_math3d.h"
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#include "printf.h"
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#include "z64collision_check.h"
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#include "macros.h"
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#include "gfx.h"
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#include "macros.h"
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#include "printf.h"
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#include "regs.h"
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#include "sfx.h"
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#include "sys_math3d.h"
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@ -1,4 +1,5 @@
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#include "map.h"
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#include "printf.h"
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#include "regs.h"
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#include "segment_symbols.h"
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#include "versions.h"
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#if PLATFORM_N64
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#include "n64dd.h"
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#endif
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#include "printf.h"
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#include "regs.h"
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#include "rumble.h"
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#include "quake.h"
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#include "libc64/math64.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "sys_math3d.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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@ -1,6 +1,7 @@
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#include "libc64/qrand.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "terminal.h"
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#include "z64effect.h"
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#include "z64light.h"
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@ -1,6 +1,7 @@
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#include "libc64/qrand.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "sys_matrix.h"
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#include "z64effect.h"
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#include "z64play.h"
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@ -1,4 +1,5 @@
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#include "gfx.h"
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#include "printf.h"
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#include "z64effect.h"
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#include "z64frame_advance.h"
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#include "z64play.h"
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@ -1,4 +1,5 @@
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#include "libu64/overlay.h"
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#include "printf.h"
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#include "sfx.h"
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#include "terminal.h"
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#include "zelda_arena.h"
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@ -15,6 +15,7 @@
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#include "libc64/sleep.h"
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#include "libu64/debug.h"
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#include "gfx.h"
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#include "printf.h"
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#include "z64math.h"
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#include "z64transition_instances.h"
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@ -1,6 +1,7 @@
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#include "transition_fade.h"
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#include "main.h"
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#include "printf.h"
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#include "regs.h"
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#include "terminal.h"
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#include "z_lib.h"
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@ -1,6 +1,7 @@
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#include "transition_triforce.h"
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#include "global.h"
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#include "printf.h"
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#include "assets/code/fbdemo_triforce/z_fbdemo_triforce.c"
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@ -26,6 +26,7 @@
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*/
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#include "gfx.h"
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#include "printf.h"
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#include "regs.h"
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#include "segmented_address.h"
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#include "sys_matrix.h"
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@ -1,5 +1,6 @@
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#include "terminal.h"
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#include "z_lib.h"
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#include "printf.h"
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#include "regs.h"
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#include "z64horse.h"
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#include "z64play.h"
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@ -1,4 +1,5 @@
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#include "ultra64.h"
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#include "printf.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "z64save.h"
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@ -2,6 +2,7 @@
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#include "ultra64.h"
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#include "attributes.h"
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#include "jpeg.h"
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#include "printf.h"
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#include "sys_ucode.h"
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#include "terminal.h"
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@ -1,6 +1,7 @@
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#include "libu64/debug.h"
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#include "libu64/overlay.h"
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#include "kaleido_manager.h"
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#include "printf.h"
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#include "segment_symbols.h"
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#include "terminal.h"
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#include "z64play.h"
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@ -4,6 +4,7 @@
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#include "libu64/debug.h"
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#include "kaleido_manager.h"
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#include "letterbox.h"
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#include "printf.h"
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#include "regs.h"
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#include "terminal.h"
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#include "z64play.h"
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@ -3,6 +3,7 @@
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#if PLATFORM_N64
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#include "n64dd.h"
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#endif
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#include "printf.h"
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#include "regs.h"
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#include "z64audio.h"
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#include "z64play.h"
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@ -1,5 +1,6 @@
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#include "kanread.h"
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#include "message_data_static.h"
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#include "printf.h"
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#include "segment_symbols.h"
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#include "versions.h"
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#include "z64dma.h"
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@ -8,6 +8,7 @@
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#include "gfx_setupdl.h"
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#include "gfxalloc.h"
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#include "ultra64.h"
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#include "printf.h"
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#include "regs.h"
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#include "rumble.h"
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#include "segment_symbols.h"
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@ -1,6 +1,7 @@
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#include "ultra64.h"
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#include "z_lib.h"
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#include "ichain.h"
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#include "printf.h"
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#include "regs.h"
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#include "macros.h"
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#include "sys_math.h"
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@ -1,5 +1,6 @@
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#include "global.h"
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#include "libc64/os_malloc.h"
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#include "printf.h"
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#define LOG_SEVERITY_NOLOG 0
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#define LOG_SEVERITY_ERROR 2
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@ -5,6 +5,7 @@
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#if PLATFORM_N64
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#include "n64dd.h"
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#endif
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#include "printf.h"
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#include "regs.h"
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#include "segment_symbols.h"
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#include "sfx.h"
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@ -1,6 +1,7 @@
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#include "libu64/debug.h"
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#include "libu64/overlay.h"
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#include "map.h"
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#include "printf.h"
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#include "regs.h"
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#include "romfile.h"
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#include "segment_symbols.h"
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@ -9,6 +9,7 @@
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#if PLATFORM_N64
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#include "n64dd.h"
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#endif
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#include "printf.h"
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#include "segment_symbols.h"
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#include "sequence.h"
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#include "regs.h"
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@ -5,6 +5,7 @@
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#include "gfx.h"
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#include "macros.h"
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#include "printf.h"
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#include "global.h"
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// how big to draw the characters on screen
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@ -1,6 +1,7 @@
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#include "libc64/math64.h"
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#include "libc64/qrand.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
|
||||
#include "quake.h"
|
||||
#include "sfx.h"
|
||||
#include "terminal.h"
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include "gfx_setupdl.h"
|
||||
#include "main.h"
|
||||
#include "map.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "segment_symbols.h"
|
||||
#include "segmented_address.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "n64dd.h"
|
||||
#endif
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "quake.h"
|
||||
#include "regs.h"
|
||||
#include "rumble.h"
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "prenmi_state.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "terminal.h"
|
||||
#include "versions.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "libc64/qrand.h"
|
||||
#include "macros.h"
|
||||
#include "printf.h"
|
||||
#include "quake.h"
|
||||
#include "terminal.h"
|
||||
#include "z_lib.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#if PLATFORM_N64
|
||||
#include "n64dd.h"
|
||||
#endif
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sys_matrix.h"
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "romfile.h"
|
||||
#include "seqcmd.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "libu64/debug.h"
|
||||
#include "gfx.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
#include "segment_symbols.h"
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "gfx.h"
|
||||
#include "printf.h"
|
||||
#include "terminal.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64skin_matrix.h"
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "file_select_state.h"
|
||||
#include "controller.h"
|
||||
#include "memory_utils.h"
|
||||
#include "printf.h"
|
||||
#include "terminal.h"
|
||||
#include "versions.h"
|
||||
#include "z64audio.h"
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "ultra64.h"
|
||||
#include "printf.h"
|
||||
#include "z64ss_sram.h"
|
||||
|
||||
#include "macros.h"
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "gfx.h"
|
||||
#include "letterbox.h"
|
||||
#include "main.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "ultra64/viint.h"
|
||||
#include "controller.h"
|
||||
#include "main.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "versions.h"
|
||||
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "z64skybox.h"
|
||||
|
||||
#include "printf.h"
|
||||
#include "segment_symbols.h"
|
||||
#include "terminal.h"
|
||||
#include "ultra64.h"
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "libc64/os_malloc.h"
|
||||
#include "alignment.h"
|
||||
#include "fault.h"
|
||||
#include "printf.h"
|
||||
#include "terminal.h"
|
||||
|
||||
#include "global.h"
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "libc64/malloc.h"
|
||||
#include "ultra64.h"
|
||||
#include "macros.h"
|
||||
#include "printf.h"
|
||||
#include "libc64/os_malloc.h"
|
||||
|
||||
#define LOG_SEVERITY_NOLOG 0
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "fault.h"
|
||||
#include "printf.h"
|
||||
#include "terminal.h"
|
||||
|
||||
#include "global.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "libu64/overlay.h"
|
||||
#include "ultra64.h"
|
||||
#include "printf.h"
|
||||
#include "z64dma.h"
|
||||
|
||||
#include "macros.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "libc64/malloc.h"
|
||||
#include "libu64/overlay.h"
|
||||
#include "printf.h"
|
||||
|
||||
#include "macros.h"
|
||||
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
*/
|
||||
#include "libu64/overlay.h"
|
||||
#include "attributes.h"
|
||||
#include "printf.h"
|
||||
#include "ultra64.h"
|
||||
|
||||
#include "macros.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "libu64/debug.h"
|
||||
#include "attributes.h"
|
||||
#include "printf.h"
|
||||
#include "stackcheck.h"
|
||||
#include "terminal.h"
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue