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Replace some more constants with proper asset symbols (#1053)
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15 changed files with 115 additions and 71 deletions
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@ -6,6 +6,8 @@
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#include "vt.h"
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#include "z_en_sth.h"
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#include "objects/object_ahg/object_ahg.h"
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#include "objects/object_boj/object_boj.h"
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#define FLAGS 0x00000019
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@ -61,7 +63,12 @@ static s16 sObjectIds[6] = {
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};
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static FlexSkeletonHeader* sSkeletons[6] = {
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0x060000F0, 0x060000F0, 0x060000F0, 0x060000F0, 0x060000F0, 0x060000F0,
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/* object_ahg_Skel_0000F0 */ 0x060000F0,
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/* object_boj_Skel_0000F0 */ 0x060000F0,
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/* object_boj_Skel_0000F0 */ 0x060000F0,
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/* object_boj_Skel_0000F0 */ 0x060000F0,
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/* object_boj_Skel_0000F0 */ 0x060000F0,
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/* object_boj_Skel_0000F0 */ 0x060000F0,
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};
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static AnimationHeader* sAnimations[6] = {
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