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Camera Flags (#1225)
* Generic Camera Flags * New flag names * Add flags to functions * Finish flag docs * More docs * More cleanup * More clarity * Better shrinkwindow flag docs * Improve name * CAM_INTERFACE_FLAGS * Better approach to edge cases * Change ordering for consistency * Oops * Add masks to macro * PR/Discord discussions * cleanup comment * Oops * PR Suggestions * More PR Feedback * More PR Suggestions * PR Suggestions * More flag style change * Small cleanup * sync names with other PRs * more fixes * fix comments * update with hud visibility mode docs * missed one * fix comments * Roman PR Suggestions * interfaceField * small fix * letterbox cleanup * fix macro arg * fix func declaration
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15 changed files with 1091 additions and 673 deletions
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@ -482,7 +482,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act
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case 3120:
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csInfo->keyFrames = D_80121954[-(timer + 101)];
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subCam->timer = 100;
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subCam->unk_14C |= 2;
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subCam->stateFlags |= CAM_STATE_1;
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csInfo->keyFrameCnt = 2;
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func_8002DF54(play, NULL, 8);
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@ -494,7 +494,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act
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func_8002DF54(play, NULL, 8);
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func_800C0808(play, subCamId, player, CAM_SET_CS_C);
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subCam->unk_14C |= 2;
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subCam->stateFlags |= CAM_STATE_1;
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break;
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case 3140:
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D_80121C24[0].atTargetInit = play->view.at;
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