1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-14 20:05:02 +00:00

Name PLAYER_STATE1_ACTOR_CARRY (#2173)

* actor carry flag

* format and add comments

* comment changes
This commit is contained in:
fig02 2024-09-08 17:43:27 -04:00 committed by GitHub
parent c7ec814d78
commit 900c2f0f68
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
11 changed files with 67 additions and 65 deletions

View file

@ -6607,7 +6607,7 @@ s32 Camera_Demo5(Camera* camera) {
sp4A = playerhead.rot.y - playerTargetGeo.yaw;
if (camera->target->category == ACTORCAT_PLAYER) {
framesDiff = camera->play->state.frames - sDemo5PrevAction12Frame;
if (player->stateFlags1 & PLAYER_STATE1_11) {
if (player->stateFlags1 & PLAYER_STATE1_ACTOR_CARRY) {
// holding object over head.
Player_SetCsActionWithHaltedActors(camera->play, camera->target, PLAYER_CSACTION_8);
} else if (ABS(framesDiff) > 3000) {