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Decompiles z_bg_dodoago.c (#334)
* Starts decompiling z_bg_dodoago.c * Removes data * * BgDodoago_SetupAction * * BgDodoago_Destroy * * func_80872288 * * BgDodoago_Draw * * func_80871A08 * * BgDodoago_Init * WIP * * func_80871CF4 * * func_80871CF4 * WIP * * BgDodoago_Update * Finishes z_bg_dodoago * Addresses PR comments * Addresses PR comments #2 * Removes Setup forward declared function * Addresses PR comments #3 Co-authored-by: i82orbom <i82orbom i82orbom@github>
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19 changed files with 250 additions and 891 deletions
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@ -239,7 +239,7 @@ typedef struct Player {
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/* 0x01AC */ char unk_1AC[0x004];
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/* 0x01B0 */ void* getItemModel; // Pointer to the space where the get item model is allocated
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/* 0x01B4 */ SkelAnime skelAnime;
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/* 0x01F8 */ char unk_1F8[0x1B4];
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/* 0x01F8 */ char unk_1F8[0x1B4];
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/* 0x03AC */ Actor* heldActor;
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/* 0x03B0 */ Vec3f unk_3B0; // related to links hands
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/* 0x03BC */ char unk_3BC[0x00C];
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