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unk_664 -> focusActor [Target Docs 5/?] (#2126)

* unk_664 -> focusActor

* capitalization

* missed a temp
This commit is contained in:
fig02 2024-09-04 14:33:30 -04:00 committed by GitHub
parent 78e6b801bc
commit 907e440f3a
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GPG key ID: B5690EEEBB952194
6 changed files with 96 additions and 92 deletions

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@ -1034,11 +1034,11 @@ void func_80A04414(EnElf* this, PlayState* play) {
}
if (this->fairyFlags & 1) {
if ((naviHoverActor == NULL) || (player->unk_664 == NULL)) {
if ((naviHoverActor == NULL) || (player->focusActor == NULL)) {
this->fairyFlags ^= 1;
}
} else {
if ((naviHoverActor != NULL) && (player->unk_664 != NULL)) {
if ((naviHoverActor != NULL) && (player->focusActor != NULL)) {
if (naviHoverActor->category == ACTORCAT_NPC) {
sfxId = NA_SE_VO_NAVY_HELLO;
} else {
@ -1224,7 +1224,8 @@ void func_80A04DE4(EnElf* this, PlayState* play) {
if (this->fairyFlags & 0x10) {
pos = play->actorCtx.targetCtx.naviHoverPos;
if ((player->unk_664 == NULL) || (&player->actor == player->unk_664) || (&this->actor == player->unk_664)) {
if ((player->focusActor == NULL) || (&player->actor == player->focusActor) ||
(&this->actor == player->focusActor)) {
pos.x = player->bodyPartsPos[PLAYER_BODYPART_HEAD].x + (Math_SinS(player->actor.shape.rot.y) * 20.0f);
pos.y = player->bodyPartsPos[PLAYER_BODYPART_HEAD].y + 5.0f;
pos.z = player->bodyPartsPos[PLAYER_BODYPART_HEAD].z + (Math_CosS(player->actor.shape.rot.y) * 20.0f);
@ -1376,7 +1377,7 @@ void func_80A053F0(Actor* thisx, PlayState* play) {
EnElf* this = (EnElf*)thisx;
if (player->naviTextId == 0) {
if (player->unk_664 == NULL) {
if (player->focusActor == NULL) {
#if OOT_DEBUG
if (((gSaveContext.save.info.playerData.naviTimer >= 600) &&
(gSaveContext.save.info.playerData.naviTimer <= 3000)) ||