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move animsfx

This commit is contained in:
fig02 2024-11-21 16:02:07 -05:00
parent 66a30c26d0
commit 90af676481

View file

@ -13908,13 +13908,6 @@ void func_8084E988(Player* this) {
}
void Player_Action_TimeTravelEnd(Player* this, PlayState* play) {
#if OOT_VERSION >= PAL_1_0
static AnimSfxEntry sJumpOffPedestalAnimSfxList[] = {
{ NA_SE_VO_LI_AUTO_JUMP, ANIMSFX_DATA(ANIMSFX_TYPE_VOICE, 5) },
{ 0, -ANIMSFX_DATA(ANIMSFX_TYPE_LANDING, 15) },
};
#endif
if (LinkAnimation_Update(play, &this->skelAnime)) {
if (!this->av1.startedAnim) {
if (DECR(this->av2.animDelayTimer) == 0) {
@ -13943,6 +13936,11 @@ void Player_Action_TimeTravelEnd(Player* this, PlayState* play) {
}
#else
if (!LINK_IS_ADULT) {
static AnimSfxEntry sJumpOffPedestalAnimSfxList[] = {
{ NA_SE_VO_LI_AUTO_JUMP, ANIMSFX_DATA(ANIMSFX_TYPE_VOICE, 5) },
{ 0, -ANIMSFX_DATA(ANIMSFX_TYPE_LANDING, 15) },
};
Player_ProcessAnimSfxList(this, sJumpOffPedestalAnimSfxList);
} else {
func_8084E988(this);