diff --git a/src/code/z_kanfont.c b/src/code/z_kanfont.c index e1ab29cef9..5b3bb2e670 100644 --- a/src/code/z_kanfont.c +++ b/src/code/z_kanfont.c @@ -9,8 +9,10 @@ void func_8006EE50(Font* font, u16 arg1, u16 arg2) { * at `codePointIndex`. The value of `character` is the ASCII codepoint subtract ' '/0x20. */ void Font_LoadChar(Font* font, u8 character, u16 codePointIndex) { + u8 charTmp = character; + DMA_REQUEST_SYNC(&font->charTexBuf[codePointIndex], - (uintptr_t)_nes_font_staticSegmentRomStart + character * FONT_CHAR_TEX_SIZE, FONT_CHAR_TEX_SIZE, + (uintptr_t)_nes_font_staticSegmentRomStart + charTmp * FONT_CHAR_TEX_SIZE, FONT_CHAR_TEX_SIZE, "../z_kanfont.c", 93); } @@ -31,10 +33,7 @@ void Font_LoadMessageBoxIcon(Font* font, u16 icon) { * the font buffer. */ void Font_LoadOrderedFont(Font* font) { - u8* fontBuf; - uintptr_t fontStatic; s32 len; - s32 jj; s32 codePointIndex; s32 fontBufIndex; u32 offset; @@ -44,23 +43,22 @@ void Font_LoadOrderedFont(Font* font) { DMA_REQUEST_SYNC(font->msgBuf, (uintptr_t)_nes_message_data_staticSegmentRomStart + font->msgOffset, len, "../z_kanfont.c", 122); - PRINTF("msg_data=%x, msg_data0=%x jj=%x\n", font->msgOffset, font->msgLength, jj = len); - len = jj; - for (fontBufIndex = 0, codePointIndex = 0; font->msgBuf[codePointIndex] != MESSAGE_END; codePointIndex++) { - if (codePointIndex > len) { + PRINTF("msg_data=%x, msg_data0=%x jj=%x\n", font->msgOffset, font->msgLength, len * 1); + + fontBufIndex = 0; + for (codePointIndex = 0; font->msgBuf[codePointIndex] != MESSAGE_END; codePointIndex++) { + if (codePointIndex > (len * 1)) { PRINTF("ERROR!! エラー!!! error───!!!!\n"); return; } if (font->msgBuf[codePointIndex] != MESSAGE_NEWLINE) { - fontBuf = font->fontBuf + fontBufIndex * 8; - fontStatic = (uintptr_t)_nes_font_staticSegmentRomStart; - PRINTF("nes_mes_buf[%d]=%d\n", codePointIndex, font->msgBuf[codePointIndex]); offset = (font->msgBuf[codePointIndex] - ' ') * FONT_CHAR_TEX_SIZE; - DMA_REQUEST_SYNC(fontBuf, fontStatic + offset, FONT_CHAR_TEX_SIZE, "../z_kanfont.c", 134); + DMA_REQUEST_SYNC(font->fontBuf + fontBufIndex * 8, (uintptr_t)_nes_font_staticSegmentRomStart + offset, + FONT_CHAR_TEX_SIZE, "../z_kanfont.c", 134); fontBufIndex += FONT_CHAR_TEX_SIZE / 8; } } diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c index 4be3f6735c..42dfa4e9bc 100644 --- a/src/code/z_skelanime.c +++ b/src/code/z_skelanime.c @@ -152,6 +152,7 @@ void SkelAnime_DrawFlexLimbLod(PlayState* play, s32 limbIndex, void** skeleton, } (*mtx)++; } else if (limbDList != NULL) { + if (1) {} MATRIX_TO_MTX(*mtx, "../z_skelanime.c", 954); (*mtx)++; } @@ -366,6 +367,7 @@ void SkelAnime_DrawFlexLimbOpa(PlayState* play, s32 limbIndex, void** skeleton, gSPDisplayList(POLY_OPA_DISP++, newDList); (*limbMatrices)++; } else if (limbDList != NULL) { + if (1) {} MATRIX_TO_MTX(*limbMatrices, "../z_skelanime.c", 1249); (*limbMatrices)++; } @@ -467,7 +469,7 @@ void SkelAnime_GetFrameData(AnimationHeader* animation, s32 frame, s32 limbCount u16 staticIndexMax = animHeader->staticIndexMax; s32 i; - for (i = 0; i < limbCount; i++, frameTable++, jointIndices++) { + for (i = 0; i < limbCount; i++) { if ((frameTable == NULL) || (jointIndices == NULL) || (dynamicData == NULL) || (staticData == NULL)) { LOG_ADDRESS("out", frameTable, "../z_skelanime.c", 1392); LOG_ADDRESS("ref_tbl", jointIndices, "../z_skelanime.c", 1393); @@ -481,6 +483,8 @@ void SkelAnime_GetFrameData(AnimationHeader* animation, s32 frame, s32 limbCount (jointIndices->y >= staticIndexMax) ? dynamicData[jointIndices->y] : staticData[jointIndices->y]; frameTable->z = (jointIndices->z >= staticIndexMax) ? dynamicData[jointIndices->z] : staticData[jointIndices->z]; + jointIndices++; + frameTable++; } } @@ -1024,10 +1028,11 @@ void AnimationContext_Update(PlayState* play, AnimationContext* animationCtx) { AnimationContext_LoadFrame, AnimationContext_CopyAll, AnimationContext_Interp, AnimationContext_CopyTrue, AnimationContext_CopyFalse, AnimationContext_MoveActor, }; - AnimationEntry* entry; + AnimationEntry* entry = animationCtx->entries; - for (entry = animationCtx->entries; animationCtx->animationCount != 0; entry++, animationCtx->animationCount--) { + for (; animationCtx->animationCount != 0; animationCtx->animationCount--) { animFuncs[entry->type](play, &entry->data); + entry++; } sAnimQueueFlags = 1;