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speedXZ -> speed (#1477)

* speedXZ -> speed

* +=

* revert arg in player function

* anon review

* engineer review

* forgot one

* last review

* revert decimal
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fig02 2022-12-24 12:18:57 -05:00 committed by GitHub
parent 4a9873775c
commit 92e03cf747
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171 changed files with 1771 additions and 1773 deletions

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@ -182,7 +182,7 @@ void func_80AAF2BC(EnMm2* this, PlayState* play) {
}
SkelAnime_Update(&this->skelAnime);
this->unk_1F6++;
Math_SmoothStepToF(&this->actor.speedXZ, 10.0f, 0.6f, 2.0f, 0.0f);
Math_SmoothStepToF(&this->actor.speed, 10.0f, 0.6f, 2.0f, 0.0f);
}
void func_80AAF330(EnMm2* this, PlayState* play) {