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speedXZ -> speed (#1477)
* speedXZ -> speed * += * revert arg in player function * anon review * engineer review * forgot one * last review * revert decimal
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171 changed files with 1771 additions and 1773 deletions
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@ -91,7 +91,7 @@ void func_80ABBB34(EnNutsball* this, PlayState* play) {
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this->actor.shape.rot.y = 0;
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this->timer = 30;
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this->actionFunc = func_80ABBBA8;
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this->actor.speedXZ = 10.0f;
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this->actor.speed = 10.0f;
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}
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}
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