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speedXZ -> speed (#1477)

* speedXZ -> speed

* +=

* revert arg in player function

* anon review

* engineer review

* forgot one

* last review

* revert decimal
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fig02 2022-12-24 12:18:57 -05:00 committed by GitHub
parent 4a9873775c
commit 92e03cf747
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GPG key ID: 4AEE18F83AFDEB23
171 changed files with 1771 additions and 1773 deletions

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@ -183,7 +183,7 @@ void func_80B4B010(EnZl1* this, PlayState* play) {
Letterbox_SetSizeTarget(32);
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING_ALT);
player->actor.world.pos = playerPos;
player->actor.speedXZ = 0.0f;
player->actor.speed = 0.0f;
this->unk_1E2 = 0;
this->actionFunc = func_80B4B240;
Audio_PlayFanfare(NA_BGM_APPEAR);