mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-06 14:20:11 +00:00
Undefined Symbols in the ASM (#527)
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * now with more symbols
This commit is contained in:
parent
3062045acd
commit
92e9f2d370
767 changed files with 3082 additions and 3077 deletions
|
@ -22,12 +22,12 @@ extern UNK_TYPE D_06016CD8;
|
|||
extern UNK_TYPE D_06016F88;
|
||||
extern UNK_TYPE D_06017028;
|
||||
extern UNK_TYPE D_06017170;
|
||||
extern UNK_TYPE D_0601D9A0;
|
||||
extern UNK_TYPE D_0601E8D0;
|
||||
extern UNK_TYPE D_0601EE60;
|
||||
extern UNK_TYPE D_06000F30;
|
||||
extern UNK_TYPE D_0601EB14;
|
||||
extern UNK_TYPE D_0601EB40;
|
||||
extern UNK_TYPE D_0601EE34;
|
||||
extern UNK_TYPE D_0601F1D0;
|
||||
extern UNK_TYPE D_06000900;
|
||||
|
||||
/*
|
||||
const ActorInit Demo_Ik_InitVars = {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue