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Add skybox .h and cleanup, SkyboxDraw_
-> Skybox_
(#1435)
* Add skybox .h and cleanup * move forward declared structs to top of file * `SkyboxDraw_` -> `Skybox_` * format * move more forward declared structs to top of file
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8 changed files with 92 additions and 70 deletions
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@ -60,10 +60,7 @@ extern GameStateOverlay gGameStateOverlayTable[6];
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extern u8 gWeatherMode;
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extern u8 gLightConfigAfterUnderwater;
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extern u8 gInterruptSongOfStorms;
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extern u8 gSkyboxIsChanging;
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extern u16 gTimeSpeed;
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extern TimeBasedSkyboxEntry gTimeBasedSkyboxConfigs[][9];
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extern SkyboxFile gNormalSkyFiles[];
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extern s32 gZeldaArenaLogSeverity;
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extern MapData gMapDataTable;
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extern s16 gSpoilingItems[3];
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