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Match some entity actors H-N (#1827)
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17 changed files with 219 additions and 179 deletions
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@ -1052,13 +1052,13 @@ void EnMb_ClubDamaged(EnMb* this, PlayState* play) {
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}
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void EnMb_ClubDamagedWhileKneeling(EnMb* this, PlayState* play) {
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s32 pad;
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if (SkelAnime_Update(&this->skelAnime)) {
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if (this->timer3 != 0) {
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this->timer3--;
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if (this->timer3 == 0) {
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if (this->timer1 == 0) {
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s32 pad;
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Animation_Change(&this->skelAnime, &gEnMbClubStandUpAnim, 3.0f, 0.0f,
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Animation_GetLastFrame(&gEnMbClubStandUpAnim), ANIMMODE_ONCE_INTERP, 0.0f);
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this->timer1 = 1;
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