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z_play: Camera Docs and Cleanup (#1460)

* begin docs

* More suggestions

* more docs

* timer to duration

* partial PR review

* init data with player

* consistent comments

* withPlayer to usingPlayer
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engineer124 2022-12-17 16:07:31 -05:00 committed by GitHub
parent aa48c66e10
commit 934d488420
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30 changed files with 362 additions and 260 deletions

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@ -1492,7 +1492,7 @@ void EnGo2_GoronFireCamera(EnGo2* this, PlayState* play) {
this->subCamAt.x = this->actor.world.pos.x;
this->subCamAt.y = this->actor.world.pos.y + 40.0f;
this->subCamAt.z = this->actor.world.pos.z;
Play_CameraSetAtEye(play, this->subCamId, &this->subCamAt, &this->subCamEye);
Play_SetCameraAtEye(play, this->subCamId, &this->subCamAt, &this->subCamEye);
}
void EnGo2_GoronFireClearCamera(EnGo2* this, PlayState* play) {