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[includes] z_collision_check.c (#2252)
* [includes] z_collision_check.c * bss
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3 changed files with 15 additions and 5 deletions
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*/
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#include "z_eff_ss_hitmark.h"
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#include "global.h"
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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#define rTexIndex regs[0]
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#define Z_EFF_SS_HITMARK_H
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#include "ultra64.h"
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#include "global.h"
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#include "z64math.h"
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typedef struct EffectSsHitMarkInitParams {
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/* 0x00 */ s32 type;
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