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Audio Ocarina Documentation (#1026)
* Begin ocarina documentation * Many ocarina-related docs * More ocarina docs * Introduce Ocarina Fonts Enum * Fix ocarina font enum * Fix incorrect documentation, more documentation * Ocarina recording documentation * cleanup * Small touch-ups * Fix font -> instrument * format * Better docs on playback, memory game * more cleanup * Add z64ocarina.h * Clean up names * final cleanup * typo * Fix description * better docs * Fix channel -> channelIdx * Fix old "font" name to correct "instrument" name, add io port docs * Add comments to clarify certain lines/functions * format * Rename noteIdx to pitch * Missed a name * Add comment on pitch * `reset` -> `SetInstrument` and `displayed` -> `playback` * Clarify audio_update and windmill comment * Minor PR fixes * Revert Audio_Update because there are 2 different Audio_Update functions * PR Feedback * Ocarina Idx -> Index * Introduce OCARINA_BTN_C_RIGHT_OR_C_LEFT * PR Suggestions * Next PR Suggestions * Next PR Feedback * consistency * Better docs (PR) * Better comment
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26 changed files with 1872 additions and 1593 deletions
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@ -1098,7 +1098,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
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gAudioContext.aiBufLengths[i] = 0xA0;
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}
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gAudioContext.totalTaskCnt = 0;
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gAudioContext.totalTaskCount = 0;
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gAudioContext.rspTaskIdx = 0;
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gAudioContext.curAIBufIdx = 0;
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gAudioContext.soundMode = 0;
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@ -1162,7 +1162,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
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AudioHeap_AllocPoolInit(&gAudioContext.permanentPool, temp_v0_3, D_8014A6C4.permanentPoolSize);
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gAudioContextInitalized = true;
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osSendMesg(gAudioContext.taskStartQueueP, (OSMesg)gAudioContext.totalTaskCnt, OS_MESG_NOBLOCK);
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osSendMesg(gAudioContext.taskStartQueueP, (OSMesg)gAudioContext.totalTaskCount, OS_MESG_NOBLOCK);
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}
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void AudioLoad_InitSlowLoads(void) {
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