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Audio Ocarina Documentation (#1026)

* Begin ocarina documentation

* Many ocarina-related docs

* More ocarina docs

* Introduce Ocarina Fonts Enum

* Fix ocarina font enum

* Fix incorrect documentation, more documentation

* Ocarina recording documentation

* cleanup

* Small touch-ups

* Fix font -> instrument

* format

* Better docs on playback, memory game

* more cleanup

* Add z64ocarina.h

* Clean up names

* final cleanup

* typo

* Fix description

* better docs

* Fix channel -> channelIdx

* Fix old "font" name to correct "instrument" name, add io port docs

* Add comments to clarify certain lines/functions

* format

* Rename noteIdx to pitch

* Missed a name

* Add comment on pitch

* `reset` -> `SetInstrument` and `displayed` -> `playback`

* Clarify audio_update and windmill comment

* Minor PR fixes

* Revert Audio_Update because there are 2 different Audio_Update functions

* PR Feedback

* Ocarina Idx -> Index

* Introduce OCARINA_BTN_C_RIGHT_OR_C_LEFT

* PR Suggestions

* Next PR Suggestions

* Next PR Feedback

* consistency

* Better docs (PR)

* Better comment
This commit is contained in:
engineer124 2022-05-10 02:59:23 +10:00 committed by GitHub
parent 6cd8029cd5
commit 95b4317931
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GPG key ID: 4AEE18F83AFDEB23
26 changed files with 1872 additions and 1593 deletions

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@ -1098,7 +1098,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
gAudioContext.aiBufLengths[i] = 0xA0;
}
gAudioContext.totalTaskCnt = 0;
gAudioContext.totalTaskCount = 0;
gAudioContext.rspTaskIdx = 0;
gAudioContext.curAIBufIdx = 0;
gAudioContext.soundMode = 0;
@ -1162,7 +1162,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
AudioHeap_AllocPoolInit(&gAudioContext.permanentPool, temp_v0_3, D_8014A6C4.permanentPoolSize);
gAudioContextInitalized = true;
osSendMesg(gAudioContext.taskStartQueueP, (OSMesg)gAudioContext.totalTaskCnt, OS_MESG_NOBLOCK);
osSendMesg(gAudioContext.taskStartQueueP, (OSMesg)gAudioContext.totalTaskCount, OS_MESG_NOBLOCK);
}
void AudioLoad_InitSlowLoads(void) {