mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-02 22:14:33 +00:00
Quake Documentation Pass (#1402)
* begin quake docs * continue cleanup * quake offset * many more docs * cleanup * more cleanup * cleanup headers * move quake value to internal * update, still need to test shake zoom/yaw * more docs * better docs * add file descriptions * fix comment * explain random index * cleanup comments * better type 6 docs * expand orientation comment * fix old names, add comment * remove comment, twas a mistake * easy PR feedback * duration in dec * rm offset, clear up roll * oops * merge shakeInfo and QuakeCamData * match order that always appears in code * more PR suggestions * adjust comment * zeroVec * rm extra space * roman PR suggestions
This commit is contained in:
parent
d1d946a197
commit
9675051377
64 changed files with 737 additions and 620 deletions
|
@ -151,7 +151,7 @@ typedef struct {
|
|||
#define ACTOR_FLAG_9 (1 << 9)
|
||||
#define ACTOR_FLAG_10 (1 << 10)
|
||||
#define ACTOR_FLAG_ENKUSA_CUT (1 << 11)
|
||||
#define ACTOR_FLAG_12 (1 << 12)
|
||||
#define ACTOR_FLAG_IGNORE_QUAKE (1 << 12) // actor will not shake when a quake occurs
|
||||
#define ACTOR_FLAG_13 (1 << 13)
|
||||
#define ACTOR_FLAG_14 (1 << 14)
|
||||
#define ACTOR_FLAG_15 (1 << 15)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue