From 96bd3e1cfe457e9272aa5cdda3a444121071a663 Mon Sep 17 00:00:00 2001 From: fig02 Date: Wed, 23 Apr 2025 03:48:32 -0400 Subject: [PATCH] cleanup z64h --- include/global.h | 1 - include/z64.h | 26 +++++++++----------------- src/code/z_fbdemo_circle.c | 1 + 3 files changed, 10 insertions(+), 18 deletions(-) diff --git a/include/global.h b/include/global.h index 7dac123348..0b9114f96d 100644 --- a/include/global.h +++ b/include/global.h @@ -2,6 +2,5 @@ #define GLOBAL_H #include "macros.h" -#include "versions.h" #endif diff --git a/include/z64.h b/include/z64.h index a0ba2873d7..2560c745d5 100644 --- a/include/z64.h +++ b/include/z64.h @@ -1,26 +1,18 @@ #ifndef Z64_H #define Z64_H +// TODO: This file still exists ONLY to provide neccesary headers to extracted assets. +// After assets are modified to include the headers they need directly, delete this file. + +#include "sequence.h" +#include "sys_matrix.h" #include "ultra64.h" -#include "ultra64/gs2dex.h" -#include "attributes.h" -#include "versions.h" -#include "z64player.h" -#include "z64audio.h" -#include "z64ocarina.h" -#include "z64curve.h" -#include "z64effect.h" +#include "z64play.h" #include "z64animation.h" #include "z64animation_legacy.h" -#include "z64play.h" +#include "z64curve.h" #include "z64skin.h" -#include "z64skin_matrix.h" -#include "alignment.h" -#include "audiothread_cmd.h" -#include "sfx.h" -#include "color.h" -#include "sys_matrix.h" // in room assets, gIdentityMtx - -// TODO: include all files listed above into the right place, and then delete this file. +#include "z64player.h" +#include "z64ocarina.h" #endif diff --git a/src/code/z_fbdemo_circle.c b/src/code/z_fbdemo_circle.c index eb1b22febc..2ba1864fe8 100644 --- a/src/code/z_fbdemo_circle.c +++ b/src/code/z_fbdemo_circle.c @@ -1,6 +1,7 @@ #include "transition_circle.h" #include "gfx.h" +#include "sfx.h" #include "global.h"