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Reduce overlay dependencies on global.h (8) (#2478)
* move variables into z64environment.h * z_room.h * z64sram.h, z64ss_sram.h, z64font.h, kanread.h * z64lifemeter.h, z64debug.h, debug_arena.h * buffers.h * remove z_bgcheck global * gamealloc.h * suggestions * .bdd
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72 changed files with 578 additions and 392 deletions
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@ -16,11 +16,19 @@ void SystemArena_Cleanup(void);
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s32 SystemArena_IsInitialized(void);
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#if DEBUG_FEATURES
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#define SYSTEM_ARENA_MALLOC(size, file, line) SystemArena_MallocDebug(size, file, line)
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#define SYSTEM_ARENA_MALLOC_R(size, file, line) SystemArena_MallocRDebug(size, file, line)
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#define SYSTEM_ARENA_FREE(size, file, line) SystemArena_FreeDebug(size, file, line)
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void* SystemArena_MallocDebug(u32 size, const char* file, int line);
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void* SystemArena_MallocRDebug(u32 size, const char* file, int line);
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void* SystemArena_ReallocDebug(void* ptr, u32 newSize, const char* file, int line);
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void SystemArena_FreeDebug(void* ptr, const char* file, int line);
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void SystemArena_Display(void);
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#else
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#define SYSTEM_ARENA_MALLOC(size, file, line) SystemArena_Malloc(size)
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#define SYSTEM_ARENA_MALLOC_R(size, file, line) SystemArena_MallocR(size)
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#define SYSTEM_ARENA_FREE(size, file, line) SystemArena_Free(size)
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#endif
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extern Arena gSystemArena;
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