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Reduce overlay dependencies on global.h (8) (#2478)

* move variables into z64environment.h

* z_room.h

* z64sram.h, z64ss_sram.h, z64font.h, kanread.h

* z64lifemeter.h, z64debug.h, debug_arena.h

* buffers.h

* remove z_bgcheck global

* gamealloc.h

* suggestions

* .bdd
This commit is contained in:
mzxrules 2025-02-19 05:54:39 -05:00 committed by GitHub
parent 3d61fb85ef
commit 981af4b6af
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72 changed files with 578 additions and 392 deletions

14
include/z64lifemeter.h Normal file
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@ -0,0 +1,14 @@
#ifndef Z64LIFEMETER_H
#define Z64LIFEMETER_H
#include "ultra64/ultratypes.h"
struct PlayState;
void Health_InitMeter(struct PlayState* play);
void Health_UpdateMeter(struct PlayState* play);
void Health_DrawMeter(struct PlayState* play);
void Health_UpdateBeatingHeart(struct PlayState* play);
u32 Health_IsCritical(void);
#endif