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Reduce overlay dependencies on global.h (8) (#2478)
* move variables into z64environment.h * z_room.h * z64sram.h, z64ss_sram.h, z64font.h, kanread.h * z64lifemeter.h, z64debug.h, debug_arena.h * buffers.h * remove z_bgcheck global * gamealloc.h * suggestions * .bdd
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72 changed files with 578 additions and 392 deletions
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@ -1,7 +1,9 @@
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#include "ultra64.h"
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#include "global.h"
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#include "buffers.h"
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#include "versions.h"
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#include "global.h"
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#define MK_ASYNC_MSG(retData, tableType, id, loadStatus) \
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(((retData) << 24) | ((tableType) << 16) | ((id) << 8) | (loadStatus))
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#define ASYNC_TBLTYPE(v) ((u8)(v >> 16))
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@ -1,4 +1,8 @@
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#include "buffers.h"
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#include "z64audio.h"
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#include "global.h"
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#include "assets/audio/sequence_sizes.h"
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#include "assets/audio/soundfont_sizes.h"
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