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Armos and object_am OK (#652)
* started * all but 2 * OK * docs progress * lots of docs * add gitkeep back * all funcs named * small fix * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "0305ec2c2" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "0305ec2c2" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * object_am * change * ready i think * last thing * asm * progress
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parent
79c8accfab
commit
982c645167
131 changed files with 1077 additions and 2585 deletions
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@ -226,7 +226,7 @@ void EnBili_SetupBurnt(EnBili* this) {
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this->collider.base.acFlags &= ~AC_ON;
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this->actor.flags |= 0x10;
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this->actor.speedXZ = 0.0f;
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func_8003426C(&this->actor, 0x4000, 0xC8, 0x2000, 0x14);
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Actor_SetColorFilter(&this->actor, 0x4000, 0xC8, 0x2000, 0x14);
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this->actionFunc = EnBili_Burnt;
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}
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@ -245,7 +245,7 @@ void EnBili_SetupStunned(EnBili* this) {
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this->collider.info.bumper.effect = 0;
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this->actor.gravity = -1.0f;
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this->actor.speedXZ = 0.0f;
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func_8003426C(&this->actor, 0, 0x96, 0x2000, 0x50);
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Actor_SetColorFilter(&this->actor, 0, 0x96, 0x2000, 0x50);
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Audio_PlayActorSound2(&this->actor, NA_SE_EN_GOMA_JR_FREEZE);
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this->collider.base.atFlags &= ~AT_ON;
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this->actionFunc = EnBili_Stunned;
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@ -273,7 +273,7 @@ void EnBili_SetupFrozen(EnBili* this, GlobalContext* globalCtx) {
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}
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this->actor.speedXZ = 0.0f;
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func_8003426C(&this->actor, 0, 0x96, 0x2000, 0xA);
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Actor_SetColorFilter(&this->actor, 0, 0x96, 0x2000, 0xA);
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this->collider.base.atFlags &= ~AT_ON;
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this->collider.base.acFlags &= ~AC_ON;
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this->timer = 300;
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@ -563,7 +563,7 @@ void EnBili_UpdateDamage(EnBili* this, GlobalContext* globalCtx) {
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}
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} else if (damageEffect == BIRI_DMGEFF_SWORD) {
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if (this->actionFunc != EnBili_Stunned) {
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func_8003426C(&this->actor, 0x4000, 0xC8, 0x2000, 0xA);
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Actor_SetColorFilter(&this->actor, 0x4000, 0xC8, 0x2000, 0xA);
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if (this->actor.colChkInfo.health == 0) {
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this->actor.params = EN_BILI_TYPE_DYING;
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