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Armos and object_am OK (#652)

* started

* all but 2

* OK

* docs progress

* lots of docs

* add gitkeep back

* all funcs named

* small fix

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "0305ec2c2"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "0305ec2c2"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* object_am

* change

* ready i think

* last thing

* asm

* progress
This commit is contained in:
fig02 2021-02-15 13:41:55 -05:00 committed by GitHub
parent 79c8accfab
commit 982c645167
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
131 changed files with 1077 additions and 2585 deletions

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@ -356,7 +356,7 @@ void func_80AE57F0(EnReeba* this, GlobalContext* globalCtx) {
this->unk_276 = 14;
this->actor.speedXZ = -8.0f;
this->actor.world.rot.y = this->actor.yawTowardsPlayer;
func_8003426C(&this->actor, 0x4000, 0xFF, 0, 8);
Actor_SetColorFilter(&this->actor, 0x4000, 0xFF, 0, 8);
this->actionfunc = func_80AE5854;
}
@ -447,7 +447,7 @@ void func_80AE5A9C(EnReeba* this, GlobalContext* globalCtx) {
void func_80AE5BC4(EnReeba* this, GlobalContext* globalCtx) {
this->actor.speedXZ = -8.0f;
this->actor.world.rot.y = this->actor.yawTowardsPlayer;
func_8003426C(&this->actor, 0x4000, 0xFF, 0, 8);
Actor_SetColorFilter(&this->actor, 0x4000, 0xFF, 0, 8);
this->unk_278 = 14;
this->actor.flags &= ~1;
this->actionfunc = func_80AE5C38;
@ -529,14 +529,14 @@ void func_80AE5EDC(EnReeba* this, GlobalContext* globalCtx) {
if ((this->actor.colChkInfo.health > 1) && (this->unk_27E != 4)) {
this->unk_27E = 4;
Audio_PlayActorSound2(&this->actor, NA_SE_EN_GOMA_JR_FREEZE);
func_8003426C(&this->actor, 0, 0xFF, 0, 0x50);
Actor_SetColorFilter(&this->actor, 0, 0xFF, 0, 0x50);
this->actionfunc = func_80AE58EC;
break;
}
case 13: // hookshot/longshot
if ((this->actor.colChkInfo.health > 2) && (this->unk_27E != 4)) {
this->unk_27E = 4;
func_8003426C(&this->actor, 0, 0xFF, 0, 0x50);
Actor_SetColorFilter(&this->actor, 0, 0xFF, 0, 0x50);
Audio_PlayActorSound2(&this->actor, NA_SE_EN_GOMA_JR_FREEZE);
this->actionfunc = func_80AE58EC;
break;
@ -560,13 +560,13 @@ void func_80AE5EDC(EnReeba* this, GlobalContext* globalCtx) {
Actor_ApplyDamage(&this->actor);
this->unk_27C = 2;
this->unk_27E = 2;
func_8003426C(&this->actor, 0, 0xFF, 0, 80);
Actor_SetColorFilter(&this->actor, 0, 0xFF, 0, 80);
this->actionfunc = func_80AE58EC;
break;
case 1: // unknown
if (this->unk_27E != 4) {
this->unk_27E = 4;
func_8003426C(&this->actor, 0, 0xFF, 0, 80);
Actor_SetColorFilter(&this->actor, 0, 0xFF, 0, 80);
this->actionfunc = func_80AE58EC;
}
break;