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Document SaveContext.gameMode
(#1295)
* Document `SaveContext.gameMode` * end credits * Remove no longer needed comment
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17 changed files with 41 additions and 31 deletions
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@ -288,7 +288,7 @@ void Play_Init(GameState* thisx) {
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Cutscene_HandleConditionalTriggers(this);
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if (gSaveContext.gameMode != 0 || gSaveContext.cutsceneIndex >= 0xFFF0) {
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if (gSaveContext.gameMode != GAMEMODE_NORMAL || gSaveContext.cutsceneIndex >= 0xFFF0) {
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gSaveContext.nayrusLoveTimer = 0;
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Magic_Reset(this);
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gSaveContext.sceneSetupIndex = (gSaveContext.cutsceneIndex & 0xF) + 4;
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@ -369,7 +369,7 @@ void Play_Init(GameState* thisx) {
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this->unk_11E18 = 0;
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this->unk_11DE9 = false;
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if (gSaveContext.gameMode != 1) {
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if (gSaveContext.gameMode != GAMEMODE_TITLE_SCREEN) {
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if (gSaveContext.nextTransitionType == TRANS_NEXT_TYPE_DEFAULT) {
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this->transitionType = ENTRANCE_INFO_END_TRANS_TYPE(
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gEntranceTable[((void)0, gSaveContext.entranceIndex) + tempSetupIndex].field);
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@ -627,7 +627,7 @@ void Play_Update(PlayState* this) {
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} else if (this->transitionTrigger != TRANS_TRIGGER_END) {
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this->state.running = false;
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if (gSaveContext.gameMode != 2) {
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if (gSaveContext.gameMode != GAMEMODE_FILE_SELECT) {
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SET_NEXT_GAMESTATE(&this->state, Play_Init, PlayState);
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gSaveContext.entranceIndex = this->nextEntranceIndex;
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@ -832,7 +832,7 @@ void Play_Update(PlayState* this) {
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if (1 && (gTrnsnUnkState != 3)) {
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PLAY_LOG(3542);
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if ((gSaveContext.gameMode == 0) && (this->msgCtx.msgMode == MSGMODE_NONE) &&
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if ((gSaveContext.gameMode == GAMEMODE_NORMAL) && (this->msgCtx.msgMode == MSGMODE_NONE) &&
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(this->gameOverCtx.state == GAMEOVER_INACTIVE)) {
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KaleidoSetup_Update(this);
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}
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@ -930,7 +930,7 @@ void Play_Update(PlayState* this) {
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Play_SetViewpoint(this, this->viewpoint ^ (VIEWPOINT_LOCKED ^ VIEWPOINT_PIVOT));
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}
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}
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Play_ChangeViewpointBgCamIndex(this);
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}
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@ -1006,7 +1006,7 @@ void Play_DrawOverlayElements(PlayState* this) {
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KaleidoScopeCall_Draw(this);
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}
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if (gSaveContext.gameMode == 0) {
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if (gSaveContext.gameMode == GAMEMODE_NORMAL) {
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Interface_Draw(this);
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}
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