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Document SaveContext.gameMode (#1295)

* Document `SaveContext.gameMode`

* end credits

* Remove no longer needed comment
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Dragorn421 2022-06-23 18:32:48 -07:00 committed by GitHub
parent e16779cc33
commit 984871eb38
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 41 additions and 31 deletions

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@ -903,7 +903,8 @@ void Player_DrawImpl(PlayState* play, void** skeleton, Vec3s* jointTable, s32 dL
SkelAnime_DrawFlexLod(play, skeleton, jointTable, dListCount, overrideLimbDraw, postLimbDraw, data, lod);
if ((overrideLimbDraw != Player_OverrideLimbDrawGameplayFirstPerson) &&
(overrideLimbDraw != Player_OverrideLimbDrawGameplay_80090440) && (gSaveContext.gameMode != 3)) {
(overrideLimbDraw != Player_OverrideLimbDrawGameplay_80090440) &&
(gSaveContext.gameMode != GAMEMODE_END_CREDITS)) {
if (LINK_IS_ADULT) {
s32 strengthUpgrade = CUR_UPG_VALUE(UPG_STRENGTH);