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Document SaveContext.gameMode (#1295)

* Document `SaveContext.gameMode`

* end credits

* Remove no longer needed comment
This commit is contained in:
Dragorn421 2022-06-23 18:32:48 -07:00 committed by GitHub
parent e16779cc33
commit 984871eb38
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 41 additions and 31 deletions

View file

@ -1445,7 +1445,7 @@ void FileSelect_LoadGame(GameState* thisx) {
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
gSaveContext.fileNum = this->buttonIndex;
Sram_OpenSave(&this->sramCtx);
gSaveContext.gameMode = 0;
gSaveContext.gameMode = GAMEMODE_NORMAL;
SET_NEXT_GAMESTATE(&this->state, MapSelect_Init, MapSelectState);
this->state.running = false;
} else {
@ -1453,7 +1453,7 @@ void FileSelect_LoadGame(GameState* thisx) {
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
gSaveContext.fileNum = this->buttonIndex;
Sram_OpenSave(&this->sramCtx);
gSaveContext.gameMode = 0;
gSaveContext.gameMode = GAMEMODE_NORMAL;
SET_NEXT_GAMESTATE(&this->state, Play_Init, PlayState);
this->state.running = false;
}

View file

@ -7,7 +7,7 @@
#include "global.h"
void TitleSetup_SetupTitleScreen(TitleSetupState* this) {
gSaveContext.gameMode = 1;
gSaveContext.gameMode = GAMEMODE_TITLE_SCREEN;
this->state.running = false;
gSaveContext.linkAge = LINK_AGE_ADULT;
Sram_InitDebugSave();

View file

@ -139,7 +139,7 @@ void ConsoleLogo_Main(GameState* thisx) {
if (this->exit) {
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
gSaveContext.natureAmbienceId = 0xFF;
gSaveContext.gameMode = 1;
gSaveContext.gameMode = GAMEMODE_TITLE_SCREEN;
this->state.running = false;
SET_NEXT_GAMESTATE(&this->state, TitleSetup_Init, TitleSetupState);
}