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Merge branch 'master' into doc_pause_menu

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Dragorn421 2022-11-27 13:02:25 +01:00
commit 9863650527
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120 changed files with 4017 additions and 3616 deletions

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@ -47,7 +47,7 @@ void KaleidoSetup_Update(PlayState* play) {
gSaveContext.cutsceneIndex < 0xFFF0 && gSaveContext.nextCutsceneIndex < 0xFFF0 && !Play_InCsMode(play) &&
play->shootingGalleryStatus <= 1 && gSaveContext.magicState != MAGIC_STATE_STEP_CAPACITY &&
gSaveContext.magicState != MAGIC_STATE_FILL &&
(play->sceneId != SCENE_BOWLING || !Flags_GetSwitch(play, 0x38))) {
(play->sceneId != SCENE_BOMBCHU_BOWLING_ALLEY || !Flags_GetSwitch(play, 0x38))) {
if (CHECK_BTN_ALL(input->cur.button, BTN_L) && CHECK_BTN_ALL(input->press.button, BTN_CUP)) {
if (BREG(0)) {