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assert macro OK (#755)

* create assert macro and replace a bunch of __assert

Signed-off-by: angie <angheloalf95@gmail.com>

* Another bunch of assert

Signed-off-by: angie <angheloalf95@gmail.com>

* more assert

Signed-off-by: angie <angheloalf95@gmail.com>

* assert(false)

Signed-off-by: angie <angheloalf95@gmail.com>

* last assert used in matching code

Signed-off-by: angie <angheloalf95@gmail.com>

* the non-matchings

Signed-off-by: angie <angheloalf95@gmail.com>

* typo

Signed-off-by: angie <angheloalf95@gmail.com>

* format

Signed-off-by: angie <angheloalf95@gmail.com>

* change macro to uppercase

Signed-off-by: angie <angheloalf95@gmail.com>

* Apply suggestions from code review

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Change ASSERT(false) to ASSERT(0)

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal 2021-04-29 14:39:46 -04:00 committed by GitHub
parent 0b8252cfe9
commit 98aef8988a
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GPG key ID: 4AEE18F83AFDEB23
44 changed files with 148 additions and 301 deletions

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@ -40,9 +40,8 @@ void func_800A663C(GlobalContext* globalCtx, PSkinAwb* skin, SkeletonHeader* ske
skeleton = SEGMENTED_TO_VIRTUAL(skin->skeletonHeader->segment);
limbCount = skin->skeletonHeader->limbCount;
skin->avbTbl = ZeldaArena_MallocDebug(limbCount * sizeof(SkinAvb), "../z_skin_awb.c", 212);
if (skin->avbTbl == NULL) {
__assert("pskin_awb->avb_tbl != NULL", "../z_skin_awb.c", 214);
}
ASSERT(skin->avbTbl != NULL, "pskin_awb->avb_tbl != NULL", "../z_skin_awb.c", 214);
for (i = 0; i < limbCount; i++) {
SkinAvb* avbEntry = &skin->avbTbl[i];
SkinLimb* limb = SEGMENTED_TO_VIRTUAL(skeleton[i]);
@ -57,13 +56,9 @@ void func_800A663C(GlobalContext* globalCtx, PSkinAwb* skin, SkeletonHeader* ske
avbEntry->unk_0 = 0;
avbEntry->buf[0] = ZeldaArena_MallocDebug(temp_s1->unk_0 * sizeof(Vtx), "../z_skin_awb.c", 235);
if (avbEntry->buf[0] == 0) {
__assert("psavb->buf[0] != NULL", "../z_skin_awb.c", 237);
}
ASSERT(avbEntry->buf[0] != NULL, "psavb->buf[0] != NULL", "../z_skin_awb.c", 237);
avbEntry->buf[1] = ZeldaArena_MallocDebug(temp_s1->unk_0 * sizeof(Vtx), "../z_skin_awb.c", 240);
if (avbEntry->buf[1] == 0) {
__assert("psavb->buf[1] != NULL", "../z_skin_awb.c", 242);
}
ASSERT(avbEntry->buf[1] != NULL, "psavb->buf[1] != NULL", "../z_skin_awb.c", 242);
func_800A6460(globalCtx, skin, i);
}
if (1) {}