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Remove some redundant externs or declarations

This commit is contained in:
Roman971 2022-06-05 00:11:33 +02:00
parent 9e84fdf11d
commit 99547b24c1
6 changed files with 0 additions and 13 deletions

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@ -202,8 +202,6 @@ extern volatile OSTime gRDPTotalTime;
extern ActiveSound gActiveSounds[7][MAX_CHANNELS_PER_BANK]; // total size = 0xA8
extern u8 gSoundBankMuted[];
extern u8 D_801333F0;
extern u8 gAudioSfxSwapOff;
extern u16 gAudioSfxSwapSource[10];
extern u16 gAudioSfxSwapTarget[10];
extern u8 gAudioSfxSwapMode[10];

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@ -9,8 +9,6 @@ s32 SkelAnime_LoopFull(SkelAnime* skelAnime);
s32 SkelAnime_Once(SkelAnime* skelAnime);
s32 SkelAnime_LoopPartial(SkelAnime* skelAnime);
void SkelAnime_CopyFrameTable(SkelAnime* skelAnime, Vec3s* dst, Vec3s* src);
static u32 sDisableAnimQueueFlags = 0;
static u32 sAnimQueueFlags;

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@ -1,7 +1,5 @@
#include "global.h"
extern OSViContext* __osViNext;
void osViSetEvent(OSMesgQueue* mq, OSMesg msg, u32 retraceCount) {
register u32 prevInt = __osDisableInt();

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@ -3106,10 +3106,6 @@ void EnHorse_BgCheckSlowMoving(EnHorse* this, PlayState* play) {
}
}
void EnHorse_HighJumpInit(EnHorse* this, PlayState* play);
void EnHorse_Stub2(EnHorse* this);
void EnHorse_Stub1(EnHorse* this);
void EnHorse_UpdateBgCheckInfo(EnHorse* this, PlayState* play) {
s32 pad;
s32 pad2;

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@ -56,7 +56,6 @@ void EnSkj_GiveOcarinaGameReward(EnSkj* this, PlayState* play);
void EnSkj_FinishOcarinaGameRound(EnSkj* this, PlayState* play);
void EnSkj_WaitForNextRound(EnSkj* this, PlayState* play);
void EnSkj_WaitForOfferResponse(EnSkj* this, PlayState* play);
void EnSkj_SetupWaitForOcarina(EnSkj* this, PlayState* play);
void EnSkj_CleanupOcarinaGame(EnSkj* this, PlayState* play);
void EnSkj_Fade(EnSkj* this, PlayState* play);

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@ -33,8 +33,6 @@ void ObjectKankyo_DrawLightning(ObjectKankyo* this, PlayState* play);
void ObjectKankyo_DrawSunGraveSpark(ObjectKankyo* this, PlayState* play);
void ObjectKankyo_DrawBeams(ObjectKankyo* this, PlayState* play);
extern Mtx D_01000000;
static void* sEffLightningTextures[] = {
gEffLightning1Tex, gEffLightning2Tex, gEffLightning3Tex, gEffLightning4Tex,
gEffLightning5Tex, gEffLightning6Tex, gEffLightning7Tex, gEffLightning8Tex,