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OnePointDemo OK (#719)

* matches

* more matches

* progress?

* it's time

* so close

* organize declarations

* docs

* more fixes

* more fixes

* fix stage 1

* more fixes

* first try

* demo ids in decimal

* final cleanup

* one more thing

* fixes

* more cleanup

* onepointcs

* OnePointCutscene

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
This commit is contained in:
petrie911 2021-03-31 11:18:31 -05:00 committed by GitHub
parent 28cfd82a4f
commit 9b4482314a
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GPG key ID: 4AEE18F83AFDEB23
233 changed files with 3949 additions and 7571 deletions

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@ -107,7 +107,7 @@ void EnEncount1_SpawnLeevers(EnEncount1* this, GlobalContext* globalCtx) {
this->outOfRangeTimer = 0;
spawnPos = this->actor.world.pos;
if ((this->timer == 0) && (globalCtx->csCtx.state == 0) && (this->curNumSpawn <= this->maxCurSpawns) &&
if ((this->timer == 0) && (globalCtx->csCtx.state == CS_STATE_IDLE) && (this->curNumSpawn <= this->maxCurSpawns) &&
(this->curNumSpawn < 5)) {
floorType = func_80041D4C(&globalCtx->colCtx, player->actor.floorPoly, player->actor.floorBgId);
if ((floorType != 4) && (floorType != 7) && (floorType != 12)) {