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OnePointDemo OK (#719)
* matches * more matches * progress? * it's time * so close * organize declarations * docs * more fixes * more fixes * fix stage 1 * more fixes * first try * demo ids in decimal * final cleanup * one more thing * fixes * more cleanup * onepointcs * OnePointCutscene Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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233 changed files with 3949 additions and 7571 deletions
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@ -257,7 +257,7 @@ void func_80AFC478(EnSiofuki* this, GlobalContext* globalCtx) {
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if (Flags_GetSwitch(globalCtx, ((u16)this->dyna.actor.params >> 6) & 0x3F)) {
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this->timer = 20;
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this->actionFunc = func_80AFC3C8;
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func_800800F8(globalCtx, 0x1392, 0x28, &this->dyna.actor, 0);
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OnePointCutscene_Init(globalCtx, 5010, 40, &this->dyna.actor, MAIN_CAM);
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}
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if (Flags_GetTreasure(globalCtx, (u16)this->dyna.actor.params & 0x3F)) {
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